I have a bvh sample in Poser Debut and want to edit the points of the animation after importing it into ASP10.1.
Is that possible?
Search found 45 matches
- Sun Dec 21, 2014 6:44 am
- Forum: How Do I...?
- Topic: Edit Poser Data
- Replies: 0
- Views: 680
- Sun Dec 21, 2014 6:18 am
- Forum: Feature Request Discussions
- Topic: Double click selection box - selects all
- Replies: 0
- Views: 2136
Double click selection box - selects all
Double clicking the selection box so it selects all of the data to change a value would be a nice touch to faster workflow.
- Sun Dec 21, 2014 6:10 am
- Forum: Feature Request Discussions
- Topic: Arrow Keys nudge vertices / shapes / Bones
- Replies: 3
- Views: 2548
Re: Arrow Keys nudge vertices / shapes / Bones
Hi synthsin75 would be so kind as to link me. I have a test scene / project, create a new cube, zero it out to 0,0 and then highlight a vertice for nudging. When I use the arrow keys and have Transform Points Selected It won't budge. I see Nudge physics object in the keyboard shortcuts. I must be mi...
- Sun Dec 21, 2014 1:26 am
- Forum: Feature Request Discussions
- Topic: How can you import an Inkscape-made EPS into Anime Studio?
- Replies: 3
- Views: 2781
Re: How can you import an Inkscape-made EPS into Anime Studi
You might have to upgrade, version 9 - anime studio debut seems to have import EPS
wow check the post date before you comment llama
wow check the post date before you comment llama
- Sun Dec 21, 2014 1:18 am
- Forum: Feature Request Discussions
- Topic: splines as bones and other things.
- Replies: 1
- Views: 2018
- Sun Dec 21, 2014 1:17 am
- Forum: Feature Request Discussions
- Topic: Arrow Keys nudge vertices / shapes / Bones
- Replies: 3
- Views: 2548
Arrow Keys nudge vertices / shapes / Bones
I find this very useful in other software and helpful to make accurate pixel by pixel moves on elements.
Shift Arrow nudges by 10 pixels
Shift Arrow nudges by 10 pixels
- Sun Dec 21, 2014 12:22 am
- Forum: Feature Request Discussions
- Topic: Align / Distribute
- Replies: 1
- Views: 1906
Re: Align / Distribute
I would like to append that it works for vectors and bones please.
If this helps
https://github.com/search?q=Align+distr ... =%E2%9C%93
If this helps
https://github.com/search?q=Align+distr ... =%E2%9C%93
- Sun Dec 21, 2014 12:20 am
- Forum: Scripting
- Topic: Walk Assist
- Replies: 7
- Views: 3527
Re: Walk Assist
Late Comer reply - the above domain seems to be non existent any more.
Has this element been folded into the software package?
Has this element been folded into the software package?
- Sun Dec 21, 2014 12:14 am
- Forum: Tips & Techniques
- Topic: Muscle "blobs" without requiring smart Bone Actions
- Replies: 3
- Views: 1864
Re: Muscle "blobs" without requiring smart Bone Actions
Hello neeters_guy When you are designing a workflow, that may be repeated by other staff / artists / yourself over many iterations, any way to remove tedious repetitive and non uniform moves is always a bonus. I am trying to eliminate the need for the step of using / diagnosing visual errors and tes...
- Sat Dec 20, 2014 3:03 am
- Forum: Tips & Techniques
- Topic: Muscle "blobs" without requiring smart Bone Actions
- Replies: 3
- Views: 1864
Re: Muscle "blobs" without requiring smart Bone Actions
Had some inroads but not perfected. I will need to practice more on that theory. After some more testing, Internal shapes as muscles using a standard circle hinge came to mind. http://i61.tinypic.com/19pc7s.jpg Alternatively for the first concept which adds complexity, thinking about a completely co...
- Sat Dec 20, 2014 1:17 am
- Forum: Feature Request Discussions
- Topic: svg export
- Replies: 5
- Views: 5533
Re: svg export
I would love this feature as well. It's solid green at the moment for compatability. http://caniuse.com/#feat=svg As for animation sequences, I have no insights - https://en.wikipedia.org/wiki/Rapha%C3%ABl_%28JavaScript_library%29 Update #1 At the moment batch export to SWF is a way to get your vect...
- Sat Dec 20, 2014 1:11 am
- Forum: How Do I...?
- Topic: Replace Assets in Character Wizard
- Replies: 0
- Views: 1392
Replace Assets in Character Wizard
Is this possible? I would like to add my own assets. replace some I don't favour over others. Update #1 Found some mention of this and p-ming neeters_guy for specific links Update #2 Do I append my own in (mac path ) SmithMicro_AnimeContent_DataCache/Anime Studio Pro/Character Wizard ? Update #3 Ok ...
- Fri Dec 19, 2014 4:00 am
- Forum: Tips & Techniques
- Topic: Muscle "blobs" without requiring smart Bone Actions
- Replies: 3
- Views: 1864
Muscle "blobs" without requiring smart Bone Actions
Hi Guys, I am new to Pro 10 and giving it some time for some testing. I don't mind re-working the vector positions using a smart bone action for certain areas that bend but I think I came up with another way for certain limbs. This probably doesn't work for all characters but It might for some solut...
- Fri Dec 19, 2014 2:57 am
- Forum: Bug Discussions
- Topic: Anime Studio Pro 10 crashing before opening
- Replies: 58
- Views: 22790
Re: Anime Studio Pro 10 crashing before opening
Thankyou for the swift support as well guys.
It's very rare to see a nice communication post like this in a forum amidst all the in fighting and arguing you sometimes get in other places not mentioned..
Kudos blokes
It's very rare to see a nice communication post like this in a forum amidst all the in fighting and arguing you sometimes get in other places not mentioned..
Kudos blokes
- Tue Dec 16, 2014 10:40 pm
- Forum: Feature Request Discussions
- Topic: Align / Distribute
- Replies: 1
- Views: 1906
Align / Distribute
In most packages this allows me to be very accurate and keeps me sane
Is this a feature on the horizon to do list?
Is this a feature on the horizon to do list?