Search found 426 matches

by Yosemite Sam
Wed Oct 30, 2019 9:08 pm
Forum: Share Your Work
Topic: New Buddies (first one in over 6 years!)
Replies: 0
Views: 3003

New Buddies (first one in over 6 years!)

Rated Mature for a few naughty words and animal nudity


https://www.youtube.com/watch?v=f8Zbzo2mpHA

For some reason the embedding feature wouldn't work, here's the link

by Yosemite Sam
Fri Apr 19, 2019 6:18 am
Forum: How Do I...?
Topic: Shearing
Replies: 9
Views: 1949

Re: Shearing

synthsin75 wrote:D'oh, smart mesh. Perfect, Victor.

Yeah I was looking to avoid meshes because of time, but yeah that's def a solution. I will check out that script Victor linked!
by Yosemite Sam
Fri Apr 19, 2019 6:17 am
Forum: How Do I...?
Topic: Shearing
Replies: 9
Views: 1949

Re: Shearing

Víctor Paredes wrote:It requires an extra step, but you could use a mesh to distort the layers.
You can use this tool over the mesh:
viewtopic.php?f=12&t=22441
Thanks for the link Victor!
by Yosemite Sam
Fri Apr 19, 2019 2:38 am
Forum: How Do I...?
Topic: Shearing
Replies: 9
Views: 1949

Shearing

Hey guys, I have a question. I understand that Moho works in a 3D environment, but is there a way to Rotate and Shear image layers without them being effected by camera movements? I know this can be done with points, but what about layers? I'm working on a big project with a team that primarily uses...
by Yosemite Sam
Thu May 18, 2017 12:27 am
Forum: How Do I...?
Topic: How Do I Do This?
Replies: 7
Views: 1354

Re: How Do I Do This?

You probably don't need a lot of bones--I just used the defaults with Sketch Bones. It really depends on your animation and how detailed you want the bends, but in this case, I'm guessing you don't need too many. You'll probably want the points in the cord to be somewhat evenly spaced. For binding,...
by Yosemite Sam
Wed May 17, 2017 12:30 am
Forum: How Do I...?
Topic: How Do I Do This?
Replies: 7
Views: 1354

Re: How Do I Do This?

You probably don't need a lot of bones--I just used the defaults with Sketch Bones. It really depends on your animation and how detailed you want the bends, but in this case, I'm guessing you don't need too many. You'll probably want the points in the cord to be somewhat evenly spaced. For binding,...
by Yosemite Sam
Tue May 16, 2017 9:29 pm
Forum: How Do I...?
Topic: How Do I Do This?
Replies: 7
Views: 1354

Re: How Do I Do This?

http://i68.tinypic.com/2l95o2q.png I would make a bone chain from bottom up using Sketch Bones, and then use two targets. One target to 'soft pin' the cord to the shoulder, and the second to point it to the headphones. The upper target should be parented to the head bone and positioned to where the...
by Yosemite Sam
Tue May 16, 2017 5:18 pm
Forum: How Do I...?
Topic: How Do I Do This?
Replies: 7
Views: 1354

How Do I Do This?

Hey guys, I'm working on a job for Spike TV and the client wants me to add a pair of head phones to the character in the image. That's not a problem. But I want to have a cord hanging down from the head phones. I want it to move appropriately as the character moves. The first thing that came to mind...
by Yosemite Sam
Fri Mar 03, 2017 12:43 am
Forum: How Do I...?
Topic: Ran Into Issues Rigging Images in Moho - Confused
Replies: 3
Views: 816

Re: Ran Into Issues Rigging Images in Moho - Confused

The chest is moving because that image layer is bound to a bone AND influenced by a smart warp mesh. So the bone is moving it some and the mesh is adding to that, moving it more. Releasing the layer allows only the mesh to control it. Not sure, but I think smooth joint for bone pairs is a bone infl...
by Yosemite Sam
Thu Mar 02, 2017 9:08 pm
Forum: How Do I...?
Topic: Ran Into Issues Rigging Images in Moho - Confused
Replies: 3
Views: 816

Ran Into Issues Rigging Images in Moho - Confused

Hi everyone, I've always done my work with vectors, but am going to have to move to rigging images for a particular set of animations. This is all new to me, so I'm learning. But I've run into two problems that I could really use some help with. Just as an FYI, I'm using a combination of Flexi-bindi...
by Yosemite Sam
Wed Nov 02, 2016 12:31 pm
Forum: Share Your Work
Topic: Our first cartoon. Well that I would show anyone anyways.
Replies: 3
Views: 1198

Re: Our first cartoon. Well that I would show anyone anyways

I have gotten some help from the forums and wanted to say thanks to everyone that helped. Here is what I was working on. DFXHKH0J3EQ After seeing your posts, I know I have a long way to go. I do learn better by doing. The difference between the first and this is significant. I have been reading up ...
by Yosemite Sam
Mon Oct 31, 2016 2:10 pm
Forum: Share Your Work
Topic: The burning Man.
Replies: 6
Views: 1891

Re: The burning Man.

Absolutely love it!
by Yosemite Sam
Sun Oct 30, 2016 10:36 pm
Forum: Share Your Work
Topic: A Job I Just Finished for Viacom Using Moho 12
Replies: 6
Views: 1722

Re: A Job I Just Finished for Viacom Using Moho 12

Great job and congrats! Curious to know how did you split the duties with Jared? Thanks Neeters! I did all the designs, rigs and BGs. Jared did the map shots. Jared did the lipsyncing on the main talking shot and the final talking shot. He also did the base animation for those shots. Than I polishe...
by Yosemite Sam
Sat Oct 29, 2016 7:40 pm
Forum: Share Your Work
Topic: A Job I Just Finished for Viacom Using Moho 12
Replies: 6
Views: 1722

Re: A Job I Just Finished for Viacom Using Moho 12

cableon wrote:Awesome!

The accuracy and smoothness of facial expressions and lipsync is impressive -- really nice job, congratz!
Thanks man, really appreciate it!
by Yosemite Sam
Sat Oct 29, 2016 10:18 am
Forum: Share Your Work
Topic: A Job I Just Finished for Viacom Using Moho 12
Replies: 6
Views: 1722

Re: A Job I Just Finished for Viacom Using Moho 12

djwaterman wrote:I'm torn, the design and execution is outstanding, but my general dislike for this boring C--t almost made me turn off. That's not your fault obviously, it's really well done and accomplished.

Haha! Yeah had to make the best of it. Are you an mma fan or are you just speaking in general?