My latest Anime Studio work
Search found 191 matches
- Wed Feb 25, 2015 3:38 am
- Forum: Share Your Work
- Topic: Nuh Dutty Up Jamaica
- Replies: 10
- Views: 2243
- Sun Feb 01, 2015 11:01 pm
- Forum: General Moho Discussion
- Topic: unwanted pixelation and blurring problems
- Replies: 3
- Views: 1083
unwanted pixelation and blurring problems
Why is my animation looking like this?
The boys face looks blurred and the woman's arm and leg lines are pixelated and these are vector lines. The background is a PSD file. What is happening?
I have tried rendering as AVI, Qucktime animation, MP4 and h.264 and still the same.
The boys face looks blurred and the woman's arm and leg lines are pixelated and these are vector lines. The background is a PSD file. What is happening?
I have tried rendering as AVI, Qucktime animation, MP4 and h.264 and still the same.
- Fri Dec 26, 2014 2:47 am
- Forum: Bug Discussions
- Topic: Key Frame Glitch
- Replies: 1
- Views: 910
Key Frame Glitch
Not sure if anyone has experienced this with Anime Studio 9. Only recently started experiencing it. I set a key frame, and then a few frames down, I set another key frame for the same vector points or bone movement and then when I scrub back through the timeline, I realize that the new key frame has...
- Thu Aug 21, 2014 5:42 am
- Forum: Share Your Work
- Topic: Japanese anime Run
- Replies: 10
- Views: 1287
Re: Japanese anime Run
Thanks for the tips. I will work those in. I actually like how the run looks, but it still doesn't look professional. I want it to be the best it can be.
- Thu Aug 21, 2014 5:12 am
- Forum: Share Your Work
- Topic: Japanese anime Run
- Replies: 10
- Views: 1287
Japanese anime Run
I need some help improving this Anime Run. Any pointers please?
https://www.youtube.com/watch?v=B170rx6 ... e=youtu.be
https://www.youtube.com/watch?v=B170rx6 ... e=youtu.be
- Sun Aug 17, 2014 8:13 pm
- Forum: Share Your Work
- Topic: Homemade Rostrum camera setup
- Replies: 19
- Views: 6608
Re: Homemade Rostrum camera setup
Totally awesome
- Sun Aug 17, 2014 8:05 pm
- Forum: Share Your Work
- Topic: Secret Quest (11 second club August WIP)
- Replies: 14
- Views: 2211
Re: Secret Quest (11 second club August WIP)
Liking it so far.
- Sun Aug 17, 2014 7:56 pm
- Forum: How Do I...?
- Topic: How Do I Setup up a Networking Environment with Anime Studio
- Replies: 5
- Views: 931
Re: How Do I Setup up a Networking Environment with Anime St
Great points, great questions. I wanted to be able to make sure the latest file was available to every one, but the version control factor is extremely important.
- Thu Aug 14, 2014 3:51 pm
- Forum: How Do I...?
- Topic: How Do I Setup up a Networking Environment with Anime Studio
- Replies: 5
- Views: 931
How Do I Setup up a Networking Environment with Anime Studio
I want to use Anime Studio in a team environment. How can I share files from Anime studio in a centralized fashion? I was thinking of signing up for Dropbox business version and using dropbox as a drive and creating new assets there so that all working on a project will have automatically updated fi...
- Mon Aug 11, 2014 1:55 am
- Forum: Papagayo
- Topic: Papagayo question
- Replies: 7
- Views: 11581
Re: Papagayo question
I thought someone would have answered this by now.
- Sat Aug 09, 2014 8:04 am
- Forum: Papagayo
- Topic: Papagayo question
- Replies: 7
- Views: 11581
Re: Papagayo question
I have been wondering this from day one.
- Mon Jun 02, 2014 4:00 pm
- Forum: Tips & Techniques
- Topic: Reusable Body Turning
- Replies: 2
- Views: 2021
Re: Reusable Body Turning
Thanks, that was helpful.
- Fri May 30, 2014 6:16 am
- Forum: Tips & Techniques
- Topic: Reusable Body Turning
- Replies: 2
- Views: 2021
Reusable Body Turning
What different methods and best practices are there for reusable body turns in Anime Studio? Do you use switch layers, vector key framing, a mixture or smart bones? Any tips and examples you can give would be appreciated.
- Fri Apr 25, 2014 8:34 pm
- Forum: Share Your Work
- Topic: "Surgical precision" demolition (first animation)
- Replies: 2
- Views: 534
Re: "Surgical precision" demolition (first animation)
I agree, that is a very interesting minimalist approach. I rather enjoyed it.
- Fri Apr 25, 2014 8:29 pm
- Forum: Share Your Work
- Topic: Fencing Animation WIP
- Replies: 5
- Views: 1053
Re: Fencing Animation WIP
Been getting good feedback on this. People have been asking me to expand the story. I might just do that. It will give me more challenges anyway.