Search found 151 matches
- Tue Nov 15, 2016 5:38 pm
- Forum: General Moho Discussion
- Topic: Illustrator to Moho 12 Colors Shift
- Replies: 7
- Views: 3137
Re: Illustrator to Moho 12 Colors Shift
https://c4.staticflickr.com/6/5627/25367465339_ebafcc4a3d.jpg Thanks Greenlaw for trying to help me figure this out! I played around a little bit, and I got the settings above to work. I didn't need to change the color profiles. I had to do a 'Save as' instead of export, otherwise it wouldn't prese...
- Tue Nov 15, 2016 12:17 am
- Forum: General Moho Discussion
- Topic: Illustrator to Moho 12 Colors Shift
- Replies: 7
- Views: 3137
- Mon Nov 14, 2016 10:49 pm
- Forum: General Moho Discussion
- Topic: Illustrator to Moho 12 Colors Shift
- Replies: 7
- Views: 3137
Illustrator to Moho 12 Colors Shift
I finally bought Moho Pro 12 (yay!) and I'm trying to import characters made in illustrator, but just as in older versions of ASP, I'm still getting a shift in colors. I've tried .ai, .eps, and .svg and each of those formats comes in progressively worse. I've seen posts where people have brought in ...
- Thu Sep 01, 2016 3:20 pm
- Forum: Share Your Work
- Topic: New Character Animation Tests
- Replies: 10
- Views: 2509
Re: New Character Animation Tests
Oh hey, I didn't realize anyone had replied to this post. Thanks guys! Yes, I agree the hair, the wrists need to be loosened up and the hair probably needs to be finished by hand. And the passing positions on the walk cycles could be smoothed out. Also, for some reason the legs kicking in the walk c...
- Wed Aug 31, 2016 8:26 pm
- Forum: General Moho Discussion
- Topic: Bone Dynamics and Targets
- Replies: 5
- Views: 997
Re: Bone Dynamics and Targets
just guessing a couple of suggestions. Can you put a pin bone at the bottom of the top chain then make that the target for the joining bones and have them point up to the center? Or just use pin bones between sections, I think pin bones have 'magic' properties when it come to inverse kinematics, ma...
- Fri Aug 26, 2016 10:38 pm
- Forum: General Moho Discussion
- Topic: Bone Dynamics and Targets
- Replies: 5
- Views: 997
Re: Bone Dynamics and Targets
Heh. I guess the solution is do it by hand, of course. You know, actually animate it. I just figured it'd be an easy way to make a natural movement. Oh well.
- Fri Aug 26, 2016 10:07 pm
- Forum: General Moho Discussion
- Topic: Bone Dynamics and Targets
- Replies: 5
- Views: 997
Bone Dynamics and Targets
I continually run into a problem where I want to make a rig with both dynamic bones and bones targeting the ends of dynamic bones. As you see below, I want the rope bones on the right to connect to the target bone, but they don't even try to point at the target when any of the bones have dynamics en...
- Thu Aug 18, 2016 3:11 pm
- Forum: General Moho Discussion
- Topic: Exclude Stroke, wait for fix or not?
- Replies: 29
- Views: 6859
Re: Exclude Stroke, wait for fix or not?
Speaking of reference layers, are there any changes/additions to reference layers in Moho 12? There are some frustrating things about them in 11.2, such as when you update vectors it destroys any changes you've made to strokes and fills, fill colors, etc, which I think could definitely be preserved ...
- Fri Aug 12, 2016 12:55 am
- Forum: General Moho Discussion
- Topic: Disappointing expensive Moho 12 Update
- Replies: 152
- Views: 34790
Re: Disappointing expensive Moho 12 Update
I think $200 for an upgrade is fine, especially as it seems they are enlarging the team to speed up development. I need the app to play better in a professional environment and so all the new innovations are worth it for me. That said, as I see complaints from hobbyists that Moho Pro is too expensiv...
- Tue Aug 09, 2016 10:55 pm
- Forum: General Moho Discussion
- Topic: Moho 12
- Replies: 262
- Views: 189567
Re: Moho 12
[ well i guess i agree with you...i just think it is unethical that they announced an early adopter sale but i totally agree with you and i apoligize if i offended anyone but just because i express my opinion i get bullied by some of the peeps on here...not good...i have every right as anyone to vo...
- Tue Aug 09, 2016 8:57 pm
- Forum: General Moho Discussion
- Topic: Moho 12
- Replies: 262
- Views: 189567
Re: Moho 12
that's really bad that you come on here and tell us that your not doing an early adopter sale when your site plainly stated you where going to and it specifically said it would be for this product....GREED...it was a lie... While it is disappointing that there is no early adopter sale as advertised...
- Fri Aug 05, 2016 8:52 pm
- Forum: General Moho Discussion
- Topic: Moho 12
- Replies: 262
- Views: 189567
Re: Moho 12
Why release this update on a Tuesday? Some people only have weekends to work with software. If it's ready to be release, why not sell it now? Probably as a sort of soft release aimed at the 12th as the wide release. Fewer people will buy it on a Tuesday, so they can get the kinks out of the purchas...
- Fri Aug 05, 2016 3:54 pm
- Forum: General Moho Discussion
- Topic: Moho 12
- Replies: 262
- Views: 189567
Re: Moho 12
I'm also happy that the colors are finally accurate. Or is there an illustrator -> moho (asp) method that actually brings in colors accurately right now?
- Thu Jul 28, 2016 11:07 pm
- Forum: General Moho Discussion
- Topic: Moho 12
- Replies: 262
- Views: 189567
Re: Moho 12
Oh hey oddernod, I didn't know you were on here. Thanks for the preview. Pretty excited about some of this stuff.
- Wed Jul 27, 2016 3:23 pm
- Forum: General Moho Discussion
- Topic: Moho 12
- Replies: 262
- Views: 189567
Re: Moho 12
For me it's great news that the name is Moho again. I can't tell you how awkward it is to try to sell all my employers on a product with a name like Anime Studio Pro. "So... it makes Anime?" "No no no... you see... there was this buyout and then a marketing decision, and..."