I just came across Mike Nguyen's blog: http://rainplace.net/
I haven't had a chance to go back and read it all yet, but it seems to go very in depth on the intent of the principles rather than the techniques derived from those principles.
Search found 1295 matches
- Fri Feb 05, 2010 2:00 am
- Forum: Tips & Techniques
- Topic: How to Make Awesome Animations
- Replies: 5
- Views: 2798
- Fri Feb 05, 2010 1:19 am
- Forum: Tips & Techniques
- Topic: Filling in the gaps in joints *UPDATED WITH SCRIPT*
- Replies: 12
- Views: 6460
Those gaps have always bugged me too. I have been dealing with it by adding extra points in the hidden line and moving the points around until the gaps disappear, but it requires adjustment when the bones move. Your technique will eliminate a lot of extra work. (provided i don't change my lineweight...
- Thu Feb 04, 2010 7:18 pm
- Forum: Share Your Work
- Topic: In place walk cycle
- Replies: 14
- Views: 1849
- Wed Feb 03, 2010 8:41 pm
- Forum: How Do I...?
- Topic: Problems importing AI files
- Replies: 7
- Views: 1787
- Tue Feb 02, 2010 9:50 pm
- Forum: Share Your Work
- Topic: Some concept designs for a space parody animation project..
- Replies: 3
- Views: 850
- Mon Feb 01, 2010 7:20 pm
- Forum: Share Your Work
- Topic: Basic walk cycle
- Replies: 7
- Views: 1142
- Mon Feb 01, 2010 4:43 am
- Forum: General Moho Discussion
- Topic: new to manga studio debut
- Replies: 4
- Views: 1372
Hi Zee,
I don't know if anyone in this forum uses manga studio. But it looks like Tokyopop has a forum section for manga studio:
http://messageboard.tokyopop.com/forums/
Maybe someone there will know.
Cheers!
I don't know if anyone in this forum uses manga studio. But it looks like Tokyopop has a forum section for manga studio:
http://messageboard.tokyopop.com/forums/
Maybe someone there will know.
Cheers!
- Sun Jan 31, 2010 7:15 am
- Forum: Share Your Work
- Topic: New Series I'm Working on.
- Replies: 222
- Views: 49415
- Sat Jan 30, 2010 9:32 pm
- Forum: Tips & Techniques
- Topic: How to Make Awesome Animations
- Replies: 5
- Views: 2798
- Fri Jan 29, 2010 6:38 am
- Forum: How Do I...?
- Topic: A perspektive grid for bakgrounds etc
- Replies: 10
- Views: 1663
Oh, sorry about that. It should be working now. I put up a second test of the grid combined with slowtiger's center of vision approach. I put the perspective lines on a layer immune to camera movements and used that as a reference for creating the angles. http://vimeo.com/9063126 The two approaches ...
- Thu Jan 28, 2010 8:36 pm
- Forum: Share Your Work
- Topic: New Character Test
- Replies: 4
- Views: 999
- Thu Jan 28, 2010 8:06 pm
- Forum: How Do I...?
- Topic: A perspektive grid for bakgrounds etc
- Replies: 10
- Views: 1663
I tried out Jahnocli's method and realized that you can throw in some point animation when you pan to simulate 3d. http://vimeo.com/9040137 I just put in a key frame for the first camera position and the last. On the same frames I put in keys for the box according to the grid. Of course, it's easier...
- Tue Jan 26, 2010 8:30 pm
- Forum: How Do I...?
- Topic: A perspektive grid for bakgrounds etc
- Replies: 10
- Views: 1663
- Tue Jan 26, 2010 8:23 pm
- Forum: Share Your Work
- Topic: New Character Test
- Replies: 4
- Views: 999
- Mon Jan 25, 2010 1:24 am
- Forum: Share Your Work
- Topic: my dojin anime
- Replies: 4
- Views: 848