Search found 755 matches
- Sun Jul 17, 2022 4:54 pm
- Forum: Share Your Work
- Topic: An Encouraging SB Test
- Replies: 4
- Views: 4587
Re: An Encouraging SB Test
Hope to see you do a face turn soon!! Thank you. I would have replied sooner if I had seen the notification. I'm still a long way from a 'satisfactory' head turn. I never started building my ideal character because I set my goals so high. I regret that. I just decided to build an 'incomplete' chara...
- Mon Apr 25, 2022 8:40 pm
- Forum: Share Your Work
- Topic: An Encouraging SB Test
- Replies: 4
- Views: 4587
An Encouraging SB Test
I'm taking advantage of a child bone's ability to orbit the parent bone at a constant radius. I'm trying to achieve an accurate parallax in my turns. I bind vertical lines to each of the child bones and then use those lines as guides to shift-drag and scale layers. My goal is to use the same techniq...
- Sun Apr 17, 2022 6:20 pm
- Forum: How Do I...?
- Topic: How to transform image?
- Replies: 12
- Views: 2353
Re: How to transform image?
Thank you for the education Victor. I had no idea quad mesh had that kind of power. It's time to upgrade.
- Sun Apr 17, 2022 3:06 pm
- Forum: How Do I...?
- Topic: How to transform image?
- Replies: 12
- Views: 2353
How to transform image?
This animation is an experiment. The image texture that fills the box doesn't have a perspective effect. I'd like to know how to bind it to a bone so I can distort it slightly.
- Wed Apr 06, 2022 8:27 pm
- Forum: Share Your Work
- Topic: 'Western Space Odyssey' adds a ship!
- Replies: 9
- Views: 6623
Re: 'Western Space Odyssey' close to completion
Your spaceship is outrageous :D and your artwork is gorgeous. I'm studying the way you drew the cowboy hat. Wow! I like it. I want to redesign my YouTube homepage character and I started working on a baseball cap because the fedora is a little dated but then I saw your hat :idea: and decided to stay...
- Tue Feb 08, 2022 11:37 pm
- Forum: How Do I...?
- Topic: Gradient Animation Control
- Replies: 12
- Views: 2347
Re: Gradient Animation Control
"And when I go, I will go with the warm feeling that somewhere, on someone's computer, there will still be a folder holding my wisdom for futuere generations ..." It was key to understanding animation. It is as important as learning a walk cycle. Professional animators understand 'motion'.
- Mon Feb 07, 2022 9:48 pm
- Forum: How Do I...?
- Topic: Gradient Animation Control
- Replies: 12
- Views: 2347
Re: Gradient Animation Control
Re scaling for perspective: I'm a big fan of guide layers. In this case I'd create a layer with 12 circles in a circle (in a new project), then tilt that layer and play with camera distance and lens angle until I get the perspective I want. Render this, import as image under the turbine, and adjust...
- Mon Feb 07, 2022 3:50 pm
- Forum: How Do I...?
- Topic: Gradient Animation Control
- Replies: 12
- Views: 2347
Re: Gradient Animation Control
I'd go for a simple approach: do a circle with the gradient and import it as bitmap (masked in the blade), so I can control it's placement very exactly. Excellent idea. I prefer simplicity. I've already started over with a new file. Point translation was a second source of problems. I also want the...
- Sun Feb 06, 2022 10:35 pm
- Forum: How Do I...?
- Topic: Gradient Animation Control
- Replies: 12
- Views: 2347
Re: Gradient Animation Control
...but you should be able to copy/paste the first keyframe to the end. Hard to tell exactly what else might be going on from just the video. Thank you. At least now I know that I'm not banging my head against a wall. I didn't say what the project was because it's far from finished. The large oval s...
- Sun Feb 06, 2022 9:22 pm
- Forum: How Do I...?
- Topic: Gradient Animation Control
- Replies: 12
- Views: 2347
Gradient Animation Control
I'm looking for 'any' suggestion that would help me get the effect I'm after. I'm rusty because I've away for so long but this is a project that I 'really' want to do. You can see in the smartbone cycle animation that the radial gradient glitches. It looks like I can't use onion skins to copy a radi...
- Sun Oct 10, 2021 12:01 am
- Forum: Share Your Work
- Topic: Phungus & Mowld Episode 2… took me long enough
- Replies: 4
- Views: 2636
Re: Phungus & Mowld Episode 2… took me long enough
You are awfully good! I watched one of your other animations on YT and subscribed.
- Sat Oct 09, 2021 10:33 pm
- Forum: Share Your Work
- Topic: Quick Turn Test
- Replies: 0
- Views: 2966
Quick Turn Test
I've been working on a turn rig that uses a type of grid. Before I went too far I wanted to be sure the rig worked. So far I'm limited to a 32° turn in either direction. Anyway, I was happy with the test and I wanted to share a clip showing the result.
- Wed Oct 06, 2021 1:26 am
- Forum: General Moho Discussion
- Topic: I Think I've Exceeded the Limits of 9.5
- Replies: 2
- Views: 1415
Re: I Think I've Exceeded the Limits of 9.5
Oh, that looks like a lot of unnecessary torture to me.... and far too complicated for me to understand :shock: :D Thanks Chucky, that's a compliment from a world class animator! I made no attempt to explain it but you would understand the principle in less than five minutes. The side view of the h...
- Tue Oct 05, 2021 11:57 pm
- Forum: General Moho Discussion
- Topic: I Think I've Exceeded the Limits of 9.5
- Replies: 2
- Views: 1415
I Think I've Exceeded the Limits of 9.5
I committed to finishing my 9.5 projects that I lost when my old PC died. It'll be a while before I can get a copy of MOHO 13.5. It's my fault. I have always wanted to build characters that face the camera and that have the ability to nod and tilt heads slightly, not 360°, only about 30°. I just bui...
- Sat Aug 21, 2021 12:43 am
- Forum: Share Your Work
- Topic: Trailer for My Film Festival Submission- MOHO Animation
- Replies: 4
- Views: 3099
Re: Trailer for My Film Festival Submission- MOHO Animation
Well done. I decided to comment because you said you have been working on it for years. That reminded me of the time you reminded me about an animation that I had put aside because it took so much work. After you reminded me of it I made up my mind to finish it. It became my most viewed video.