Search found 531 matches
- Wed Nov 04, 2015 7:15 pm
- Forum: Share Your Work
- Topic: Traditional vs. vector animation
- Replies: 8
- Views: 1820
Re: Traditional vs. vector animation
After all that is said in regard of AS and traditional approach, one should consider viewing what GChrab, Amira Mostafa and 244233256 would have to say on that matter.
- Wed Nov 04, 2015 6:54 pm
- Forum: General Moho Discussion
- Topic: does Anime Studio has this features
- Replies: 23
- Views: 2467
Re: does Anime Studio has this features
It`s been awhile since we had here this kind of discovery and enjoyment! ,)
*Sorry, I kept all the t`s in my sentence ,)))))
*Sorry, I kept all the t`s in my sentence ,)))))
- Tue Oct 06, 2015 1:46 am
- Forum: General Moho Discussion
- Topic: My new position at Smith Micro
- Replies: 35
- Views: 16917
Re: My new position at Smith Micro
Congratulations! To both parties.
- Wed Sep 16, 2015 3:17 pm
- Forum: Animation Jobs
- Topic: NEED ANIMATOR FOR SERIES WILL PAY!!!
- Replies: 7
- Views: 4209
Re: NEED ANIMATOR FOR SERIES WILL PAY!!!
A&Astudios wrote:Huh?Maestral wrote:/spam/
Code: Select all
> function foo(x)
>> local value = x or "/spam/" -- if argument x is false or nil, value becomes "/spam/"
>> print(x, value)
>> end
>
> foo() -- no arguments, so x is nil
nil /spam/
- Wed Sep 16, 2015 2:47 pm
- Forum: Animation Jobs
- Topic: NEED ANIMATOR FOR SERIES WILL PAY!!!
- Replies: 7
- Views: 4209
- Mon Sep 14, 2015 11:12 pm
- Forum: How Do I...?
- Topic: flickering 3D layers
- Replies: 13
- Views: 3641
Re: flickering 3D layers
It`s been a while since I went for a 3D ride in AS, but if I recall it properly - extruding is done by adding depth to the shape, where object`s depth goes both Z ways, above and under the layer`s/shape`s Z coordinates. It becomes very importan when you try to fit extruded objects of different dept...
- Mon Sep 14, 2015 11:09 pm
- Forum: General Moho Discussion
- Topic: Render time?
- Replies: 5
- Views: 1548
Re: Render time?
Gilles,
this is a long shot but I just woke this thread, during some search, and would like to reply with Thank you, since I remember that your approach worked just fine.
this is a long shot but I just woke this thread, during some search, and would like to reply with Thank you, since I remember that your approach worked just fine.
- Sun Sep 13, 2015 6:09 pm
- Forum: Animation Jobs
- Topic: Background Artist
- Replies: 3
- Views: 2769
Re: Background Artist
Might be nice toward others to add a comment in topic title about the type of proposal (paid/unpaid), but on the other hand 'Search..." field should lead you to the topic where one of forum members displayed various backgrounds and some other elements.
There are some CC resources as well...
There are some CC resources as well...
- Wed Sep 09, 2015 1:13 pm
- Forum: How Do I...?
- Topic: Bones on a long dragon character?
- Replies: 9
- Views: 1586
Re: Bones on a long dragon character?
I second with Greenlaw and would add just a few drops of attention to curvature, on these "protuberances" - due to the overlaping. Also, since it looks like this dragon will use his tail a lot, might be better to create a separate parts which would enable the tail to swing on both sides of...
- Thu Aug 27, 2015 9:51 pm
- Forum: Share Your Work
- Topic: HeyHey App
- Replies: 19
- Views: 5533
Re: HeyHey App
Excellent job!
\o/ standing ovations \o/
\o/ standing ovations \o/
- Mon Aug 17, 2015 10:29 pm
- Forum: General Moho Discussion
- Topic: Share your best anime studio videos with me!
- Replies: 16
- Views: 4201
Re: Share your best anime studio videos with me!
Compliments.master2d wrote:Anime Studio Pro 10. Only 2d, only the vector.
Your design and animation made me looking forward to see these in some new feature.
Do let us know about it, when it happens.
- Mon Aug 17, 2015 10:26 pm
- Forum: General Moho Discussion
- Topic: Awesome tool - must have this in Anime Studio 12!
- Replies: 12
- Views: 12020
Re: Awesome tool - must have this in Anime Studio 12!
His interpretation of "drawing in vectors" is so close to "drawing in pixels". Well, although it might be considered as an experiment, most importantly - it`s a functional one. On the other side, I`m not sure how (if even possible) to implement it within the existing nature of dr...
- Tue Aug 11, 2015 3:14 am
- Forum: Other Software
- Topic: What effect is this?
- Replies: 6
- Views: 4326
Re: What effect is this?
Have you seen this one?
- Sun Jul 19, 2015 10:20 am
- Forum: Share Your Work
- Topic: New from Little Green Dog
- Replies: 16
- Views: 4060
Re: New from Little Green Dog
Compliments! Looks great and very interesting.
If you`re willing - please do show us the "Making of.."
If you`re willing - please do show us the "Making of.."
- Sun May 31, 2015 7:43 pm
- Forum: General Moho Discussion
- Topic: Zooming camera out causes blur and low quality on render?
- Replies: 5
- Views: 1516
Re: Zooming camera out causes blur and low quality on render
Check Depth of field in Project settings or set individual layers as Immune to depth of field.