Search found 250 matches
- Mon Dec 07, 2009 9:49 am
- Forum: Other Software
- Topic: Toon Boom Animate Pro
- Replies: 91
- Views: 35608
- Sun Dec 06, 2009 7:14 pm
- Forum: Other Software
- Topic: Toon Boom Animate Pro
- Replies: 91
- Views: 35608
- Sun Dec 06, 2009 7:11 pm
- Forum: Other Software
- Topic: Toon Boom Animate Pro
- Replies: 91
- Views: 35608
Well. I 'upgraded' to AS 6 and the new gradient tools are so flakey with rigging and animation and especially swf export I promptly un-upgraded. V5.6 just works much better for me at the moment. I really hope this changes in future versions. I've been looking into Animate with the ple edition and qu...
- Fri Dec 04, 2009 6:36 pm
- Forum: Other Software
- Topic: Toon Boom Animate Pro
- Replies: 91
- Views: 35608
Mikedog Hmm. Just 'upgraded' to AS6 for the gradient tools and they seem much worse than V5 (in which they are usable for animation.) especially when exported to flash (Which is what I need at the moment) I'm looking at Animate for the IK tools. As its colour handling and gradients seem FAR superior...
- Fri Dec 04, 2009 1:31 pm
- Forum: Bug Discussions
- Topic: Version 6 bugs - list them here
- Replies: 86
- Views: 35051
- Fri Dec 04, 2009 1:07 pm
- Forum: Bug Discussions
- Topic: Version 6 bugs - list them here
- Replies: 86
- Views: 35051
Just upgraded for the new gradient tools and they seem not to work very well when the bone binding is set to region binding (which I always do for predictable rigging) For example: 1.Create a simple arm and apply a gradient. 2. rig the arm with a couple of bones and set them to region binding 3. ben...
- Mon Jul 13, 2009 4:52 pm
- Forum: General Moho Discussion
- Topic: Editable velocity curves in Anime Studio 6?
- Replies: 3
- Views: 1226
- Tue Jun 02, 2009 2:06 pm
- Forum: General Moho Discussion
- Topic: Initial thoughts on ASP 6
- Replies: 52
- Views: 12847
- Tue Jun 02, 2009 1:28 pm
- Forum: General Moho Discussion
- Topic: Initial thoughts on ASP 6
- Replies: 52
- Views: 12847
More initial thoughts. Nice new interface! Bone locking still not working :cry: Fill styles don't seem to work for me. Applying them does nothing. I've only done a quick test but I think I'll wait until the final version before I invest any more time. I suspect most of the new features are geared to...
- Tue Jun 02, 2009 12:58 pm
- Forum: General Moho Discussion
- Topic: Initial thoughts on ASP 6
- Replies: 52
- Views: 12847
- Mon Nov 24, 2008 2:03 pm
- Forum: Feature Request Discussions
- Topic: Markers, bones and frames
- Replies: 1
- Views: 2034
Markers, bones and frames
I've been doing some short films in AS for a client and the inability of locked bones to stay still is driving me mad. I end up having to key frame every single frame. So I would really like this feature to work in future versions. Off the back of this when my timeline gets full of keyed frames it i...
- Fri Nov 21, 2008 11:25 am
- Forum: General Moho Discussion
- Topic: It's been long enough Smithmicro
- Replies: 65
- Views: 16523
- Fri Mar 28, 2008 3:41 pm
- Forum: General Moho Discussion
- Topic: new features
- Replies: 28
- Views: 7485
- Fri Mar 28, 2008 12:43 pm
- Forum: General Moho Discussion
- Topic: new features
- Replies: 28
- Views: 7485
- Fri Mar 28, 2008 12:18 pm
- Forum: General Moho Discussion
- Topic: new features
- Replies: 28
- Views: 7485
Sigh. I have just completed a very intense 2 week 4 min animation with anime studio and am not in the best of moods with it. In fact every time I do something like this I end up looking enviously at 3d apps with all the cool rigging abilities and optimized workflows. And now this. Not only are we no...