Search found 596 matches

by dkwroot
Sun Jun 16, 2013 10:42 pm
Forum: How Do I...?
Topic: Layer Dissect
Replies: 2
Views: 637

Re: Layer Dissect

I created 4 strings of clouds. In order to do this, I created 4 long lines and used a brush with clouds to generate a stretch of clouds. So, I had 4 strings of clouds of the same size and everything. In order to create some depth for these clouds, I gave each string a different Z-axis value. This wo...
by dkwroot
Sun Jun 16, 2013 6:05 pm
Forum: How Do I...?
Topic: Layer Dissect
Replies: 2
Views: 637

Layer Dissect

Is it possible to create a 2d plane and then have that place dissect another plane in 3d space? For example, I create plane A and rotate it on the x-axis by 90 degrees so that it's flat on the horizontal plane. I then make plane B and leave it so that it's perfectly vertical. When I move the vertica...
by dkwroot
Sun Jun 16, 2013 4:28 am
Forum: Feature Request Discussions
Topic: LIST OF SUGGESTIONS
Replies: 10
Views: 7689

LIST OF SUGGESTIONS

========================================================== INTRODUCTION AND UPDATES LAST UPDATED: 6/03/2015 ========================================================== I updated now that AS 11 has been released. My list is getting shorter and shorter. :D ==============================================...
by dkwroot
Thu Jun 06, 2013 11:46 am
Forum: How Do I...?
Topic: Working in Groups
Replies: 1
Views: 376

Working in Groups

Suppose two animators are working together and they decide to start rigging up a character. Now, suppose one animator creates a bone layer and calls it "HEAD". This animator then proceeds to make vector layers inside of the HEAD bone layer. The first animator shares this file with the seco...
by dkwroot
Mon May 13, 2013 10:53 pm
Forum: Scripting
Topic: CONTROL BONES FROM PARENT LAYER (FINISHED)
Replies: 18
Views: 26533

Re: A BONE CONTROL SCRIPT (NEEDS WORK!)

When I said that I wanted to combine our scripts, I meant use them together and not literally combine them. My script has to be placed on each layer, so it's probably not a good idea to use the switch layer script with it since that would be a lot of redundant code. Basically, the switch layer scrip...
by dkwroot
Mon May 13, 2013 9:36 pm
Forum: Scripting
Topic: CONTROL BONES FROM PARENT LAYER (FINISHED)
Replies: 18
Views: 26533

Re: A BONE CONTROL SCRIPT (NEEDS WORK!)

Vern, I tried out the script you showed and it goes crazy on me. I tried releasing the layers, but it didn't help. Sometimes objects just fly off the screen with it on, so I'm not sure what's going on there. What I have found is that using fAnimPos or fAnimAngle makes the software act very strange. ...
by dkwroot
Sun May 12, 2013 9:37 pm
Forum: Scripting
Topic: CONTROL BONES FROM PARENT LAYER (FINISHED)
Replies: 18
Views: 26533

Re: A BONE CONTROL SCRIPT (NEEDS WORK!)

I ran your script and it seems to work fine. Can you explain what situation causes the parented/child bones to rotate incorrectly? I discovered a slight rotation offset of the child bone layer because I didn't release the layer. If a child layer is controlled by bones you are going to see the child...
by dkwroot
Sun May 12, 2013 6:09 pm
Forum: Scripting
Topic: CONTROL BONES FROM PARENT LAYER (FINISHED)
Replies: 18
Views: 26533

Re: A BONE CONTROL SCRIPT (NEEDS WORK!)

I haven't got time to fully dive into what youre trying to accomplish, so this might be a stupid suggestion, but can't you use the fMovedMatrix of the bones or the GetFullTransform matrix to compensate for the layer or bone transformations of the child layer? No, it's not a stupid suggestion at all...
by dkwroot
Sat May 04, 2013 2:55 pm
Forum: Scripting
Topic: CONTROL BONES FROM PARENT LAYER (FINISHED)
Replies: 18
Views: 26533

CONTROL BONES FROM PARENT LAYER (FINISHED)

UPDATED: HyXMrQRs9dU Basic Info: This script allows you to control bones within child bone or switch layers. In other words, if you have a situation that looks like this: Bone Layer A: ---Bone Layer B: (Has a bone called "hands") --------Vector Layer (Named Hands) You can control the bone...
by dkwroot
Fri May 03, 2013 3:14 pm
Forum: Scripting
Topic: Scripting Frame Question
Replies: 3
Views: 1745

Re: Scripting Frame Question

Awesome! Thank you for the quick reply, I've been reading through everything like crazy. I redid my code and it seems to work. function LayerScript(moho) local frame = moho.frame if (frame_table == nil) then frame_table = {} end if (frame_table[frame] == nil) then frame_table[frame] = frame --Layer ...
by dkwroot
Fri May 03, 2013 5:08 am
Forum: Scripting
Topic: Scripting Frame Question
Replies: 3
Views: 1745

Scripting Frame Question

I'm trying to write an embedded script that will print to the console the frame number that a user is on as they scrub through the frame. function Layerscript(moho) curframe = moho.layer:CurFrame() print(curframe) end Layerscript(moho) I tried this, but got a traceback error. I'm not sure how to ref...