FREE Webinar:Demystifying the Use of Scripts in Anime Studio

Moho news - the latest releases and other announcements

Moderators: Víctor Paredes, Belgarath

Post Reply
Michi
Posts: 76
Joined: Wed Nov 23, 2011 8:28 pm
Location: Santa Cruz, CA

FREE Webinar:Demystifying the Use of Scripts in Anime Studio

Post by Michi »

Demystifying the Use of Scripts in Anime Studio

Presented by: Vern Zehr
Thursday, June 20, 2013 at 11:00AM PDT
Duration: 1hr. (Approx.)
Price: FREE!
Register here: http://my.smithmicro.com/webinars/anime ... me-studio/

Using easy to follow, step by step instructions Vern Zehr will help to eliminate your fear of using scripts in Anime Studio. These powerful and time saving additions are not for professionals only. Animators of all levels can take advantage of the ability to expand the power of Anime Studio and streamline your workflow. No experience or knowledge of the Lua scripting language is necessary. In this 1-hour webinar Vern will focus on showing you how to install various types of scripts and demonstrate how they are used. We will conclude with a brief Q&A session where you will have the chance to ask questions.

About The Presenter

Vern, also known as heyvern on the Los Marble forum, has been using Anime Studio since it was known as Moho. When he's not creating animations in Anime Studio he works at HubuMedia.com as a professional Joomla website designer, illustrator and part-time animator. He has extensive knowledge of the application especially features such as character rigging, scripting and complex shape effects, and masking. His favorite accomplishments in Anime Studio involve custom scripts to automate tasks and to aid in complex control rigs for characters. He has worked with Smith Micro and contributed characters to the Anime Studio character library, including Fritz, a character that makes use of scripted control of switch layers for lip sync and changing hair and clothing styles. He also created The Technician which includes a sophisticated head rig using custom scripting and bone constraints for 3D head turns and facial controls.
Michi Catanese
Product Marketing Manager, Smith Micro Software
mcatanese@smithmicro.com
Post Reply