I can imagine that's actually the best way to do it, since the last keyframes might be the first pose of a new pose-to-pose segment. So leaving them is the best way to handle it indeed!synthsin75 wrote:Lukas, it won't work exactly like you colored the keys in your example file. It always leaves the last keyframe in a channel, but if I got enough feedback that that was undesired, I could change that.
Perfectsynthsin75 wrote:And if you use that file to test separate dimensions, the z-axis is unchanged, so it will only leave the last key on that channel.
No sweat Camera keys are usually quite easy to keep clean manually, compared animated objects.synthsin75 wrote:Still doesn't handle camera channels.
Any chance of this tool also working for points someday? (I can imagine that's an entirely different beast and much harder to do)
EDIT: I just checked and realized it also works for points already, AWESOME!