Hello All,
I have a character made up of individual images. I have all the bones working right accept for one: the head bone (a group layer).
The head becomes detached when I move the torso.
Let me tell you more about the head. The head is the only part that is not just a plain image. It's a group layer, comprised of the head image, and all mouth images (mouths are altogether in a switch layer).
So, like I said, when I manipulate the bones everything works properly accept for the head. I can swivel the head properly on the torso, but when I swivel the torso, the head doesn't move with it (becomes detached).
So what's this newB obviously missing, huh?
Thanks,
Craig
ps. i swear I'll be an aniMAYTOr soon!
newB's head comes off
Moderators: Víctor Paredes, Belgarath, slowtiger
newB's head comes off
Craigar
Never mind, got fixed. ..though not sure how.
thanks, Mr MK.
I think I just got it figured out.. sort of.
I mean all I did was unparent and reparent the bone (to the same torso bone) and now it seems to be fine.
I don't know but it just now got resolved.
I think I just got it figured out.. sort of.
I mean all I did was unparent and reparent the bone (to the same torso bone) and now it seems to be fine.
I don't know but it just now got resolved.
Craigar