I created a walk cycle with actions but now I want to import that action into the project with the character at a different spot. But when I import the action the character jumps back to the spot where the original action was made.
How can I use that action for my character for different spots?
actions
Moderators: Víctor Paredes, Belgarath, slowtiger
I created my walks such that the character would be walking stand-still, and I ran into similar problems.
When I'd insert the action into my main timelime, the character would slip back, either completely or some of its parts...I had to translate the layer to correct the situation. Translating the main bone would have been a good idea too.
Next time I'm not going to create them stand-still, i.e. I will let the character walk forward. By following the character with the camera, he will always appear in the center of the screen.
That's the approach I'm going to try next time.
When I'd insert the action into my main timelime, the character would slip back, either completely or some of its parts...I had to translate the layer to correct the situation. Translating the main bone would have been a good idea too.
Next time I'm not going to create them stand-still, i.e. I will let the character walk forward. By following the character with the camera, he will always appear in the center of the screen.
That's the approach I'm going to try next time.
Pez