Masking with 3D objects?

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Joelsquare
Posts: 29
Joined: Mon Jun 20, 2011 1:12 pm
Location: Toronto
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Masking with 3D objects?

Post by Joelsquare »

Hi all,

I'm admittedly a noob at this so apologies in advance...

Can one create a mask using an extruded 3D object? I have finally grasped masking and seem to be able to do it with 2D layers, but I'm struggling to make it happen with a 3D layer.

More specifically, I've created what is basically a tank style wheel system by extruding a rounded trapezoid, and turning the layer 90 degrees. My concept for creating the tread movement is to have animated second layer that is simply a moving tread texture.

Any thoughts on this?

Cheers,
Joel
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hayasidist
Posts: 3518
Joined: Wed Feb 16, 2011 8:12 pm
Location: Kent, England

Post by hayasidist »

I had a quick poke at this. doesn't seem to me as though a layer with 3d enabled works as a mask.

>> any one had any better ideas?

btw Joel - the apparent motion of regular marks on the edge of a rotating cylinder depend on where the observer is wrt the cylinder - so you'll maybe need to animate your tread pattern to make it look right.

(sorry - having trouble posting the image inline. Pic is at:)

http://www.mediafire.com/?ddvohdpjndu543e
Joelsquare
Posts: 29
Joined: Mon Jun 20, 2011 1:12 pm
Location: Toronto
Contact:

Post by Joelsquare »

Hi there,

Thanks for this. After some playing around, I actually found a great solution for this problem using a path layer.

Basically, I created the tread in side view (looks like a square wave) and extruded it in to a 3d shape - essentially creating a 'broken' tread. Then, I simply had that follow the path created by the shape of my wheels.

It's kind of hard to describe, so when I'm on my computer next, I'll upload a photo of what I'm tailking about, it worked really well.

-j
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