let's say i made my turn so i have only the left side head turn in an action stored in a bone called HT with -70 and 70 as angle constraints.from 0 to 70 i did the left_head turn and i stored it in an action called HT.now i want to have a second action called HT 2 that will hold the right_head turn how can i create that turn based on the previous one without having to manually redraw all the keys ?
PS: i heard about the flip smartbones plugin that does it for us but the issue is i dont know if it is updated to work with AS 10 thus i cant install it.
here 's the link of my dude
https://drive.google.com/file/d/0B05DOz ... sp=sharing
how to duplicate a head_turn action for the other side
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- neeters_guy
- Posts: 1619
- Joined: Mon Sep 14, 2009 7:33 pm
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Re: how to duplicate a head_turn action for the other side
Since the head is symmetrical you could just flip the head layer. This is how you do it:
1) Create SB action "HT 2" in the top bone layer (Diarassouba)
2) In frame 1 and insert copy of the HT action.
3) Go to frame 48 and rotate the smart bone HT in the OPPOSITE direction.
4) Go to frame 1 and flip the head (tete) layer.
Now the left head turn will be a mirror image of the right head turn. Obviously if the head isn't symmetrical you'll need to tweak the parts that change. But for this head design it works perfectly. Good work on that.
Let me know if you would like me to post the revised file.
1) Create SB action "HT 2" in the top bone layer (Diarassouba)
2) In frame 1 and insert copy of the HT action.
3) Go to frame 48 and rotate the smart bone HT in the OPPOSITE direction.
4) Go to frame 1 and flip the head (tete) layer.
Now the left head turn will be a mirror image of the right head turn. Obviously if the head isn't symmetrical you'll need to tweak the parts that change. But for this head design it works perfectly. Good work on that.
Let me know if you would like me to post the revised file.
Re: how to duplicate a head_turn action for the other side
Thank you buddy for taking the time to answer my question.yes i would really like to see the revised file i will study it and redo the turn myself so that i can learn all the steps you described above.
thanks again![Surprised :o](./images/smilies/icon_surprised.gif)
thanks again
![Surprised :o](./images/smilies/icon_surprised.gif)
- neeters_guy
- Posts: 1619
- Joined: Mon Sep 14, 2009 7:33 pm
- Contact:
Re: how to duplicate a head_turn action for the other side
You're welcome. Here's the file.
Re: how to duplicate a head_turn action for the other side
Thanks for posting that.
Recently, I rigged seven characters for our current project and, in the course of doing so, I wondered if there wasn't a faster way to 'flip' the characters. Eager to check out your file this afternoon.![Smile :)](./images/smilies/icon_smile.gif)
G.
Recently, I rigged seven characters for our current project and, in the course of doing so, I wondered if there wasn't a faster way to 'flip' the characters. Eager to check out your file this afternoon.
![Smile :)](./images/smilies/icon_smile.gif)
G.
D.R. Greenlaw
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2020 Edtion
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2020 Edtion
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Re: how to duplicate a head_turn action for the other side
I'm almost able to follow this instruction, but I'm just troubled about the last step which is the flipping of the layer. How do I flip the layer?