Page 1 of 1

Head turn with eye blinks

Posted: Fri Mar 11, 2016 11:12 pm
by Furpuss
I'm trying to animate a head with smart bones (X & Y rotations) and have eyes in switch layers (open, squint, closed, wide, etc.) However, when I animate the head rotation bones the eye switch layers refuse to switch. It's driving me nuts. Any ideas on what I'm doing wrong?

Furpuss

Re: Head turn with eye blinks

Posted: Fri Mar 11, 2016 11:43 pm
by synthsin75
If you have a switch keyframe in the smart bone action, you will not be able to switch it manually.

Re: Head turn with eye blinks

Posted: Fri Mar 11, 2016 11:54 pm
by Furpuss
synthsin75 wrote:If you have a switch keyframe in the smart bone action, you will not be able to switch it manually.
That helps but is there another way can you connect the eyes with a head turn if it's not inside a smart bone action?

Thanx,
Furpuss

Re: Head turn with eye blinks

Posted: Sat Mar 12, 2016 1:37 am
by synthsin75
You don't need a switch keyframe to keyframe the vectors inside it.

Re: Head turn with eye blinks

Posted: Sat Mar 12, 2016 2:07 am
by Furpuss
synthsin75 wrote:You don't need a switch keyframe to keyframe the vectors inside it.
OK, I'll try that.

Thanks-