Point binding problems

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jasonbice15
Posts: 34
Joined: Mon May 12, 2014 8:29 am

Point binding problems

Post by jasonbice15 »

Hi Gang,

So I created a character using multiple
Layers, but made the mistake of zooming in and out with the camera while doing so. So now when I created a bone layer and moved the character in, the layers turned all different sizes. I was able to fix that but when I made my skeleton and binded, say the arm, when I manipulate the bone, the arm comes off the bone and floats in the air instead of pivoting from the shoulder. Does anyone know how to fix this?

Thanks!!
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synthsin75
Posts: 9934
Joined: Mon Jan 14, 2008 11:20 pm
Location: Oklahoma
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Re: Point binding problems

Post by synthsin75 »

Check that the vector layers are at the same z-depth as the bone layer.
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