combining switch Lipsync head bone rig

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Bluefountain
Posts: 25
Joined: Thu Nov 29, 2018 6:25 pm

combining switch Lipsync head bone rig

Post by Bluefountain »

I have been hours at trying to understand a problem

I have boned a figure and it moves as it should. The problem is that the head is part of a group with switch folders containing lipsync images and a switch folder with eye images. Only bone key frames register on play back and the lipsync and eye moves are lost. I just cant understand how I should do this. Is there another way of bindingthesde folder to the head so as they stay together

Any pointer gratefully received..
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synthsin75
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Joined: Mon Jan 14, 2008 11:20 pm
Location: Oklahoma
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Re: combining switch Lipsync head bone rig

Post by synthsin75 »

So the switch layers work, but they just don't follow the head bone?

If so, you need to layer bind them to the head bone.
Bluefountain
Posts: 25
Joined: Thu Nov 29, 2018 6:25 pm

Re: combining switch Lipsync head bone rig

Post by Bluefountain »

Got it - Nice one
Thank you.
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