Seems that there is a bug in Camera Depth of Field (as well as it can NOT be animated ) ..well, when it is actived and you move the camera in X or Y axis (or move the Layer "in focus" in X or Y (or change Layer Origin)) you can see how the layer is blured, when that only must occurs if you move the camrera (or layer) in Z axis... Seems that Distance Focus parameter is based in Layer Origin X,Y,Z distance, when I think that it would be only based in Z distance of Layer Origin, that's all... CIAO!
PD: You can prove this with a HIGH Max Blur Radius (256 i.e.) parameter for that the bug becomes obvious.
Camera Deph of Field Bug
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