Bone Scaling.

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Bone Scaling.

Post by Squeakydave » Fri Aug 20, 2004 6:48 pm

It would be REALLY handy to be able to scale bones in 'X' as well as the 'Y' dimension.
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Post by myles » Mon Aug 23, 2004 8:39 am

Add my vote to this one.

Something like the volume-preserving Alt-scaling on vector layers, while using bones, would be a nice option - easier bone-based squash-and-stretch.

Regards, Myles.
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Post by spasmodic_cheese » Mon Aug 23, 2004 9:06 am

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Post by wmartinez » Mon Aug 23, 2004 4:03 pm

Please, don't forget a style dialog where I can set the scaling numerically!
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