Rendering threads
Posted: Sat Sep 17, 2011 8:09 am
Following up a post I made in the general forum...
Full multithreaded rendering support! Right now AS seems to support 4 render threads at the most. This is quite a letdown for serious workstation, where a quad core cpu is the norm, virtually allowing 8 virtual cores with hyperthreading enabled. 6 physical cores are already here and 8 or more are coming.
To fully take advantage of the 12 physical cores I have now, I currently need to run three parallel instances of AS, manually set processor affinity for each instance, and then split the workload among the three instances![Smile :)](./images/smilies/icon_smile.gif)
Full multithreaded rendering support! Right now AS seems to support 4 render threads at the most. This is quite a letdown for serious workstation, where a quad core cpu is the norm, virtually allowing 8 virtual cores with hyperthreading enabled. 6 physical cores are already here and 8 or more are coming.
To fully take advantage of the 12 physical cores I have now, I currently need to run three parallel instances of AS, manually set processor affinity for each instance, and then split the workload among the three instances
![Smile :)](./images/smilies/icon_smile.gif)