JS / WebGL Api for realtime use

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resle2
Posts: 9
Joined: Tue Feb 08, 2011 8:10 pm

JS / WebGL Api for realtime use

Post by resle2 » Thu Jul 27, 2017 5:37 am

Moho files would lend themselves greatly as assets for web-based games.

Seeing that Moho is able to render characters in realtime for preiew, it would be tremendously useful to be able to have access to the same functionality in one's own software, such as for example what you can see here: http://creature.kestrelmoon.com/

(I mentioned JS / WebGL but native code APIs would be equally useful - with the resurgence of 2D games, rigged - hw accelerated 2d animation seems to be popping up here and there even on Windows/XBox titles)
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