GCharb wrote:You can achieve the classical fbf animation with a mix of bones and control point (CP) animation!
Just do the best you can with bones, then start moving points around.
I reproduced 2 seconds of fbf animation from the Princess and the Frog with point animation only, here is the results...
It is also a tremendous exercise in learning animation principles!
Woah! That is impressive tracing work!
Though her right arm looks a bit odd from the front, but I guess that can't be helped.
Anyway, I fully agree. While Anime Studio is not necessarily built for traditional frame-by-frame animation, it can still be done well. Almost as well as Adobe Flash (if not, better, depending on the user's talent and skill).