Walter Ruttman animation from 1920

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slowtiger
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Walter Ruttman animation from 1920

Post by slowtiger »

Ascent:


Advertisement for an exhibition about health care and social services. Mostly done with cutouts. The b/w copies have been colored by hand.

Found-again paradise (Genesis):


There's some nice head turns here, guess how he made them ...
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Danimal
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Re: Walter Ruttman animation from 1920

Post by Danimal »

slowtiger wrote:There's some nice head turns here, guess how he made them ...
Target bone controlled Smart Bone rigs with scripting and layer depth sorting, 'tis truly the only way possible! :lol:

These looked great and I can't even imagine the effort that went into animating the snake in the first one.
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hammerjammer
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Re: Walter Ruttman animation from 1920

Post by hammerjammer »

Target bone controlled Smart Bone rigs with scripting and layer depth sorting, 'tis truly the only way possible
Danimal, I think you may have missed the title of the post. "FROM 1920". So this was way before any software or computers.
There's some nice head turns here, guess how he made them
I think this is a trick question or something. The only head turn that I saw was just the animator flipping the cutout from one side to the other. The one I saw was a cutout body behind a clay head that was turn toward the camera to make it look as if the girl was looking down. Looks to me like the clay head was maybe mounted on a stick in front of the paper cutout body. Its an optical illusion, I guess.

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Re: Walter Ruttman animation from 1920

Post by Danimal »

hammerjammer wrote:Danimal, I think you may have missed the title of the post. "FROM 1920". So this was way before any software or computers.
Really? Surely not. I need a source on this.
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hammerjammer
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Re: Walter Ruttman animation from 1920

Post by hammerjammer »

Oh I see. :oops:

Apparently I missed the sarcasm in the statement. :oops:

Ok, I will go climb back into my hole. :lol:

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djwaterman
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Re: Walter Ruttman animation from 1920

Post by djwaterman »

There's some nice head turns here, guess how he made them ...[/quote]

Quite simple really, the first ones where the head flips quickly to a side view are just done with switch layers, not difficult at all. The second two were obviously done in a 3D app such as Maya and then comped onto the 2D body sequences, likewise the wing of the dove that seems to point out at us in 3D space, that is easily done in a 3D app and even easier to do inside After Effects. The aged film look is achieved by multiplying a film grain and dirt clip over the entire animation, and then it is a relatively simple task to build a time machine in the basement and send you and your "movies" back to the 1920's and big-note yourself as some kind of animation genius. What a faker!

But seriously, how amazing. Thanks for bringing these to light.
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