Blender New Innovative 2d Animation "GP Tools"

A place to discuss non-Moho software for use in animation. Video editors, audio editors, 3D modelers, etc.

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InfoCentral
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by InfoCentral » Sat May 25, 2019 7:17 pm

The final version has been frozen and this last beta version should be the same UI as scheduled release version in July.

https://code.blender.org/2019/05/user-i ... pi-freeze/

You can download the latest version at

https://builder.blender.org/download/
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by ruscular3d » Wed Jul 31, 2019 3:17 am

https://www.blender.org/download/releases/2-80/

Blender 2.8 officially release!
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by InfoCentral » Thu Aug 01, 2019 4:27 pm

Exciting times await...
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JaMike
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by JaMike » Thu Aug 01, 2019 8:29 pm

InfoCentral wrote:
Thu Aug 01, 2019 4:27 pm
Exciting times await...
Yes, it's forced Autodesk to come out with Maya Indie for only $250! :lol:

Regarding Blender, I'm going to wait for 2.80a to come out, apparently there's still some crashes in 2.80 but they wanted to get it out for Siggraph. I hope they've made the Grease Pencil usable by non-superhuman 2D artists. I failed so hard trying to get it to work. :cry:
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by dkwroot » Sat Aug 03, 2019 3:58 pm

JaMike wrote:
Thu Aug 01, 2019 8:29 pm
Yes, it's forced Autodesk to come out with Maya Indie for only $250! :lol:
That's $250 per year, it's still a subscription service. Blender is going to crush them in time, even big studios are starting to switch over.
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by herbert123 » Mon Sep 09, 2019 7:56 am

Game changer! Blender 2.82 will import and convert SVG files cleanly to grease pencil layers, ready for 2d animation, cut-out rigging, and more. Check out the preview video:

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Re: Blender New Innovative 2d Animation "GP Tools"

Post by mrc » Mon Sep 09, 2019 4:23 pm

herbert123 wrote:
Mon Sep 09, 2019 7:56 am
Game changer! Blender 2.82 will import and convert SVG files cleanly to grease pencil layers,
Probably my most wanted feature for Moho.
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by herbert123 » Tue Nov 19, 2019 4:53 pm

Wow.
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by Greenlaw » Tue Nov 19, 2019 6:25 pm

Hi Herbert123,

I'm assuming there's a video posted above. Can you also post a direct link? This forum sometimes has a problem displaying embedded videos.

ATM, all I see is the word "wow" followed by a blank space.

Thanks!
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by Maestral » Tue Nov 19, 2019 8:28 pm

Here is the link
... and this one is a really interesting one. These guys are creating a whole another take on hand-drawn animating. We have 2, 2.5 and 3D but I am not sure anymore how to address this approach.
To me, tvpaint is among the superior 2d animation tools but with more and more features added to GP tools that 1st place does not seem so secure :)
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by Greenlaw » Tue Nov 19, 2019 9:31 pm

Thanks for posting the link and, yeah, that does deserve a wow! :)
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by herbert123 » Thu Nov 21, 2019 8:42 pm

Blender 2.81 is released today. Complete overhaul of the sculpting workflow, and new Grease Pencil features:
  • * new brushes and presets
    * self overlap strokes
    * isometric guides
    * improved stroke ending
    * smart smooth with fast strokes
    * convert curves to Gpencil strokes (import svg, convert, etc.)
    * new fade layers using background colour
    * new merge by distance operator
    * user interface improvements across the board
    * improved noise modifier
Full list here:
https://wiki.blender.org/wiki/Reference ... ase_Pencil

And those improvement are only for Grease Pencil! These improvements by themselves would have warranted a major release for some of the commercial 2d animation packages (Toonboom, anyone?). Blender itself received a barrage of other improvements.

I have read various accounts now from 2d artists expressing how great GP feels while drawing and sketching. I can only agree. It feels very responsive and natural.
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by slowtiger » Sat Nov 30, 2019 10:17 am

"I lost my Body" seems to be the first feature film to make good use of the new tools:
https://www.cartoonbrew.com/how-to/how- ... 83151.html
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Re: Blender New Innovative 2d Animation "GP Tools"

Post by uddhava » Sat Nov 30, 2019 11:31 am

slowtiger wrote:
Sat Nov 30, 2019 10:17 am
"I lost my Body" seems to be the first feature film to make good use of the new tools:
https://www.cartoonbrew.com/how-to/how- ... 83151.html
Thanks, interesting!
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