Turning walk

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synthsin75
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Turning walk

Post by synthsin75 » Sun Sep 08, 2013 6:14 pm

Latest character using smart bones. No custom scripts.

ImageImage

Progress here: http://www.kelleytown.com/forum/animato ... IC_ID=2320
Last edited by synthsin75 on Sun Sep 08, 2013 6:32 pm, edited 2 times in total.
Danimal
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Re: Turning walk

Post by Danimal » Sun Sep 08, 2013 6:16 pm

The right foot looks like it's pointed just a bit to far out at first but that's really minor compared to how good this looks overall. Really nice work!
~Danimal
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synthsin75
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Re: Turning walk

Post by synthsin75 » Sun Sep 08, 2013 6:33 pm

Fixed in first post.
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AmigaMan
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Re: Turning walk

Post by AmigaMan » Sun Sep 08, 2013 10:03 pm

That's very impressive! I will have to have a look at your progress to see how it was achieved.
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funksmaname
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Re: Turning walk

Post by funksmaname » Sun Sep 08, 2013 10:07 pm

Wow, very nice Wes!
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Re: Turning walk

Post by Danimal » Sun Sep 08, 2013 10:54 pm

synthsin75 wrote:Fixed in first post.
Indeed. It's pretty perfect now.
~Danimal
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Barry Baker
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Re: Turning walk

Post by Barry Baker » Wed Sep 11, 2013 5:07 pm

Amazing! Great work.
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beachbumlarry
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Re: Turning walk

Post by beachbumlarry » Thu Sep 12, 2013 2:06 pm

Wow!!! Very impressive. Looks great, I like it. :D
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Yosemite Sam
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Re: Turning walk

Post by Yosemite Sam » Sat Sep 14, 2013 9:19 am

synthsin75 wrote:Image
Wow! Great work dude... dat ass, haha.
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amiramostafa
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Re: Turning walk

Post by amiramostafa » Sat Sep 14, 2013 6:21 pm

very nice animation & amazing turn
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DK
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Re: Turning walk

Post by DK » Sun Sep 15, 2013 1:50 am

Nice Wes.
If you don't mind me saying....the feet are lifting up too far at the back before coming forward. Makes it look a little mechanical Other than that very nice. :)

Cheers
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synthsin75
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Re: Turning walk

Post by synthsin75 » Sun Sep 15, 2013 2:32 am

Thank you, DK! I kept wondering why it looked so robotic, aside from some extra secondary motion I intend to add.
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kphgraphics
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Re: Turning walk

Post by kphgraphics » Sun Sep 15, 2013 4:05 am

Wow this looks really good.
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synthsin75
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Re: Turning walk

Post by synthsin75 » Sun Sep 15, 2013 4:08 am

Fixed the walk (that was a bit mechanical looking) and added some more secondary motion and dynamics.

Image
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