Bike vs Evo

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shift
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Bike vs Evo

Post by shift » Sun Jan 26, 2014 2:33 am

Last edited by shift on Sun Jan 26, 2014 2:35 am, edited 2 times in total.
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sargumphigaus
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Re: Bike vs Evo

Post by sargumphigaus » Mon Jan 27, 2014 4:46 pm

You definitely have the speed aspect down. Well done. While the bike appears to have an edge and a lead, My money is still on the Evo. I bet he's still got another trick up his exhaust pipe. The biker Chick's arrogance will compel her to believe she can toy with the Evo, and as soon as she lets her guard down, The Evo will leave her in the dust. Callin it. three hundred theoretical dollars on the Evo.
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Re: Bike vs Evo

Post by Danimal » Mon Jan 27, 2014 4:51 pm

This works well as the speed of the lines flying by matches the speed of the wheels on the vehicles. That can be tricky to pull off - nice work!
~Danimal
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shift
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Re: Bike vs Evo

Post by shift » Tue Jan 28, 2014 4:20 am

What really surprised me, is how well the built in Anime Studio shadow function works in adding depth to the Evo. Many people told me it almost looks 3D. I have always used the shadow function with default settings, but after watching a tutorial video and realizing how powerful it is, I have been messing with it with excellent results.

AS surprises me almost every time I use it. The more time you put into it, the more you get out of it.
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sargumphigaus
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Re: Bike vs Evo

Post by sargumphigaus » Tue Jan 28, 2014 5:14 am

shift wrote:AS surprises me almost every time I use it. The more time you put into it, the more you get out of it.

Yup.
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