Adjust constraints on the fly
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- synthsin75
- Posts: 9968
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
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Adjust constraints on the fly
Probably not a new discovery, but I just found out that I can adjust my constraints while animating. Instead of hit or miss guessing on the constraint values, I can go ahead and move my control bone/s and then adjust my constrained bone's value until it is exactly where I want it. Granted these values aren't animated features, but this will still save a lot of guess work.