Patmals wrote:
I wlll have to find the files again.. but if not, i will start again!
I had started on Stylos.
How were you able to order it from amazon.jp??
they don't allow ordering of software or games from outside Japan!
Wow, that's great to hear that you might be able to continue on with your translation of Retas Studio! Yeah, Stylos is the main app I'm interested in as well.
I have a guy in Japan who I order rare doujinshi from, and I often get him to order items on amazon.co.jp that I can't order directly .
That's great!
I have to reregister Retas Studio as I created a new userand deleted my old one.
I have the exe file which i was working on if you want to try it.
I should have edited the .dll file instead which is called rcwRes.dll
that contains most if all the dialog text
EDIT: that .dll is for the dialog boxes but for the tool bar and menus, i edited the main .exe
Last edited by Patmals on Thu Oct 06, 2011 4:55 am, edited 1 time in total.
I'm actually learning Blender at the moment, by going through Blender Foundations book by Roland Hess. I'm actually not finding the interface too difficult, once I learnt that you could swap the left and right mouse buttons . I heard that the interface was improved a lot in version 2.5, so perhaps that's why I'm not finding it as bad as people have said. Also, a lot of people say that Hash Animation Master is a good 3D app to go to from AS, but I actually found that a lot more confusing than Blender.
I am an old Animation Master from v10.5 whom ddn't get very far but i really its a great 3d package. I love it but my CDs are still in Australia... v14
the other day i was actually thinking of getting the 1 year web sub.
AM is spline based, very simple interface, allot like AS actually, first time I heard about Moho was in AM community years back, did not pay much attention then.
I have not used AM in ages, never used it for work, only for fun really, but it is a good 3D application, it just lack a good renderer.
But for 2d shading, it is really good, and it was long before mray or other renderer could render 2d shaded images.
As far as Blender goes, I had a look at it a few times but gave up on it, too different them max, Softimage or Maya, but I keep hearing great things about it and the price cant be beaten for sure!
Patmals, I used AM on my Amiga when it was named Will Vinton's Playmation back in the early 90s, even then it was revolutionary, and it still is in many aspects of the way it works.
GCharb wrote:Patmals, I used AM on my Amiga when it was named Will Vinton's Playmation back in the early 90s, even then it was revolutionary, and it still is in many aspects of the way it works.
AWESOME!!!
That is soo cool! Do you stll have your old Amiga and Playmation?
Historical!
I tried to combine 2 pass with one as cross hatch render and the other cel shader render then sandwich the cross hatch layers as Screen layer over the cell shade render layer to get this in Lighwave3D
I use After effect for the compositor and added a soft lens flare effect to highlight the bright area on the model (you can see it on her bald head).
Going for the cross hatch comic book style look for the animation.
I would love to get something like this in AS. Masking and a cross hatch texture?