What's he doing here?
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- djwaterman
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What's he doing here?
Please check this out, I don't know the language so I'm just speeding through it, and he has an interesting arrangement for having a character walk when moving the foot bones. I've never seen this before and I'm wondering what's working with what here?
https://www.youtube.com/watch?v=m8A2D9f ... MzEwMjAxNQ
https://www.youtube.com/watch?v=m8A2D9f ... MzEwMjAxNQ
Last edited by djwaterman on Tue Oct 13, 2015 10:29 am, edited 1 time in total.
Re: What's he doing here?
That is exactly the behaviour that I need! How I can get this? And why he can move fixed bones?
- Víctor Paredes
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Re: What's he doing here?
It's a very clever rig!
I was able reproduce the behavior, but I'm not sure if it's exactly the way he made his character.
Anyway, here is a tutorial
I was able reproduce the behavior, but I'm not sure if it's exactly the way he made his character.
Anyway, here is a tutorial
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- neeters_guy
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- hayasidist
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Re: What's he doing here?
yeah - it's a clever rig!
Note the smartbones on the right of the screen (if I got the gist of what was going on correctly!!) which are linked to actions on the leg target bones
The video is essentially a trailer for his (paid) courses - the closing screens (around 5:30) describe parts 1 and 2 of his course on Inverse Kinematics in ASP11.
the stated purpose (from his website)
1. Give the full method for creating, rigging and animating vector characters in ASP
2. Improve your animation and speed up the process.
3. Teach you to animate four-legged creatures. Analysis of the walk cycle (dogs, cats, robots with four legs).
Note the smartbones on the right of the screen (if I got the gist of what was going on correctly!!) which are linked to actions on the leg target bones
The video is essentially a trailer for his (paid) courses - the closing screens (around 5:30) describe parts 1 and 2 of his course on Inverse Kinematics in ASP11.
the stated purpose (from his website)
1. Give the full method for creating, rigging and animating vector characters in ASP
2. Improve your animation and speed up the process.
3. Teach you to animate four-legged creatures. Analysis of the walk cycle (dogs, cats, robots with four legs).
Re: What's he doing here?
Wow, that is a neat rig but I'm blown away at how fast Victor figured it out though I guess I shouldn't be considering he's the master.
This could be your next webinar. Advanced rigging concepts.
This could be your next webinar. Advanced rigging concepts.
My opinions and comments do not represent those of my employer.
http://www.ernestpchan.com
http://www.zazzle.com/gopuggo
http://www.ernestpchan.com
http://www.zazzle.com/gopuggo
Re: What's he doing here?
For a bipedal character I sometimes use such a structure made of bones: https://yadi.sk/d/07l4Y_m7sDRqS
Last edited by master2d on Thu Jun 02, 2016 8:51 pm, edited 2 times in total.
Re: What's he doing here?
Now that's very clever too!
G.
G.
D.R. Greenlaw
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2020 Edtion
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2020 Edtion
- Víctor Paredes
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Re: What's he doing here?
Haha! that's great!master2d wrote:For a bipedal character I sometimes use such a structure made of bones: https://yadi.sk/d/KCvG2MqxjioMC
Thanks for sharing it!
Moho Product Manager
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Rigged animation supervisor in My father's dragon - Lead Moho artist in Wolfwalkers - Cartoon Saloon - My personal Youtube Channel
Re: What's he doing here?
That's really awesome! BTW what is the keyboard shortcut to set up target bones so fast like you did Victor?
I teach moho and animation on youtube - https://www.youtube.com/@mccoy_buck
- Víctor Paredes
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Re: What's he doing here?
Thanks, Mtbuckmtbuck24 wrote:That's really awesome! BTW what is the keyboard shortcut to set up target bones so fast like you did Victor?
With the Parent Bone tool:
- Alt + Click to select a bone (or none, if you click on empty workspace)
- Ctrl + Click to assign a target to the selected bone
Most of this modifiers can be read in the Status bar.
Moho Product Manager
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Rigged animation supervisor in My father's dragon - Lead Moho artist in Wolfwalkers - Cartoon Saloon - My personal Youtube Channel
- Lost Marble
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Re: What's he doing here?
That's a very cool rig, and nice work figuring out how it works!
Re: What's he doing here?
Hi Victor!
Two quesitons:
One, what is the shortcut you used to make bones point and turn into target bones?
Two, how did you "freeze" the bones on frame one?
Two quesitons:
One, what is the shortcut you used to make bones point and turn into target bones?
Two, how did you "freeze" the bones on frame one?
Practice random acts of kindness and senseless acts of beauty! Pause, consider, do! I dare you!
- Víctor Paredes
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Re: What's he doing here?
Hi!
(All the shortcuts for tools always appear on the Status bar)
With the Reparent Bone tool selected, Ctrl+Click over the bone you want to be the Target.guyver93 wrote:One, what is the shortcut you used to make bones point and turn into target bones?
(All the shortcuts for tools always appear on the Status bar)
Ctrl+F (Or menu Bone - Freeze Pose)guyver93 wrote:Two, how did you "freeze" the bones on frame one?
Moho Product Manager
www.mohoanimation.com
Rigged animation supervisor in My father's dragon - Lead Moho artist in Wolfwalkers - Cartoon Saloon - My personal Youtube Channel
Re: What's he doing here?
Thanks Victor! I'm at work so now I'm going to have to wait all day to try it! I'm excited! I'm going to try and us it on a Starwars AT-AT!!!
Practice random acts of kindness and senseless acts of beauty! Pause, consider, do! I dare you!