Anime Studio Pro 11 Hiding seams,overlaps,etc SOS

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sillyanimate
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Joined: Mon Feb 15, 2016 7:28 pm

Anime Studio Pro 11 Hiding seams,overlaps,etc SOS

Post by sillyanimate »

If you seen any of m recent post, you may nice the overlap lines in arms and legs..

Does anyone know any good technique for rigging arms (elbows and wrist) and legs (knees and
Heel)?

I want to make a smooth joint
Patches are unhelpful

Help!!!!
Don't forget! No one is perfect!
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hayasidist
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Re: Anime Studio Pro 11 Hiding seams,overlaps,etc SOS

Post by hayasidist »

wizaerd
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Location: Gilbert, AZ

Re: Anime Studio Pro 11 Hiding seams,overlaps,etc SOS

Post by wizaerd »

What things have you tried already? Why do you say patches are unhelpful, have you tried them? Have you tried a Google search since there are all sorts of tutorials and links about this very thing. Have you tried the manual at all, it's got several solutions right there.
sillyanimate
Posts: 145
Joined: Mon Feb 15, 2016 7:28 pm

Re: Anime Studio Pro 11 Hiding seams,overlaps,etc SOS

Post by sillyanimate »

the only problem with patches is that it you want a limb to go over something it also patches that layer D:
Don't forget! No one is perfect!
wizaerd
Posts: 415
Joined: Fri Aug 25, 2006 7:08 pm
Location: Gilbert, AZ

Re: Anime Studio Pro 11 Hiding seams,overlaps,etc SOS

Post by wizaerd »

Again, there all sorts of solutions. Google is quite handy. I see question after question from you and have to wonder if you've even tried to learn the software, if you've read the manual, or watched even a single tutorial. All your urgent questions with the big ole "help" thus far have been pretty basic stuff... Answerable via manual, Google, and/or tutorials...
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neeters_guy
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Re: Anime Studio Pro 11 Hiding seams,overlaps,etc SOS

Post by neeters_guy »

sillyanimate wrote:the only problem with patches is that it you want a limb to go over something it also patches that layer D:
The way to fix (or minimize) that is:
1) to use animated layer ordering and
2) move your limb parts as a block of layers.

Image

Of course you need plan your patch layers so they can be moved this way (the example above follows the Character Wizard template).
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