Opentoonz v1.1.3 released!

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herbert123
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Opentoonz v1.1.3 released!

Post by herbert123 »

Version 1.1.3 released today!

For downloads and a list of new features, bug fixes, and workflow improvements, refer to: https://github.com/opentoonz/opentoonz/ ... tag/v1.1.3

Video tutorials explaining the new features:


New effects:

Psmith
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Re: Opentoonz v1.1.3 released!

Post by Psmith »

I am a bit disappointed.

No Mac fixes or improvements are present with this release.

Plastic Tool is still broken when using vectors.
Double top header display when maximizing the view.
And much, much more!

PC only.

Greg Smith
herbert123
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Re: Opentoonz v1.1.3 released!

Post by herbert123 »

The sad truth is that for both the Windows and the Linux versions many more developers seem to be active and willing to participate. I have seen this happen in other open source projects as well. I am unsure what the underlying reason would be - perhaps open source developers avoid Macs? Thing is, MacOSX is a minefield when it comes down to OpenGL, etc. At least, that's what I have been told and what I have read.

Even the Linux version is getting a lot of love now.

A sparkle of hope, though - they will be searching actively for Mac developers:
https://github.com/opentoonz/opentoonz/issues/1237

Btw, in the next version the MyPaint brush engine will be integrated in OpenToonz!


Test build: https://gumroad.com/l/opentoonz#
herbert123
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Re: Opentoonz v1.1.3 released!

Post by herbert123 »

Horizontal timeline option coming soon too:

Image

https://github.com/opentoonz/opentoonz/pull/1019

An Opentoonz 'fan' actually hired developers to create it for him.
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dueyftw
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Re: Opentoonz v1.1.3 released!

Post by dueyftw »

Barricados made a Papagayo importer for OpenToonz.

http://barricados.com/tutorillas/lip-sync-made-easy

Dale
herbert123
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Re: Opentoonz v1.1.3 released!

Post by herbert123 »

Turtletooth (Jeremy Bullock, check out his vids: https://www.youtube.com/watch?v=re-eOvn4miU) just released an experimental version (*Windows only) with a number of interesting new features:

- horizontal timeline! A much requested feature. To switch between Xsheet and horizontal timeline view, click on the word "Xsheet" in the left top of the Xsheet. To switch back to Xsheet view, click on "Timeline". And yes, xsheet and timeline windows can be shown simultaneously (as many as you require).

- note column: add notes to the Xsheet.

- Lip Sync popup for Papagayo import

- soundtrack export

- drawing substitution works on sub-Xsheet levels

Various other improvements and fixes (guided drawing, max gap size fill, vector brush snapping, etc.)

Also nice: this version is self contained, and portable. Copy it to a USB drive, and work off that, if you like. Great for students and classroom environments.

Download it here: https://gum.co/TZmmM

Please consider a small donation - Jeremy has done tons of work (voluntarily) to improve Opentoonz. He teaches animation classes with Opentoonz.
More info: https://github.com/opentoonz/opentoonz/issues/1329
herbert123
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Re: Opentoonz v1.1.3 released!

Post by herbert123 »

For the first time of its existence as open-source tool, OpenToonz got used in production of full-featured anime movie – it was announced that it was used as part of the production of director Hiromichi Yonbayashi ‘s latest work “Mary and Witch Flower” (Studio Ponoc Production) which was released on July 8, 2017.



Official website of the movie: http://www.maryflower.jp/

Read up on it here: https://morevnaproject.org/2017/07/22/7620/
herbert123
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Re: Opentoonz v1.1.3 released!

Post by herbert123 »

A new branch of Opentoonz is available which includes both the horizontal timeline AND the MyPaint bitmap painting brush engine! And both 64bit and 32bit builds are provided, which is nice for users stuck in a 32bit Windows.

Get it here: https://morevnaproject.org/2017/07/17/h ... opentoonz/

Image
herbert123
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Re: Opentoonz v1.1.3 released!

Post by herbert123 »

Turtletooth just updated his portable version to include the MyPaint brush engine!!! Really awesome.

Instructions: 1) create a raster level, 2) open the MyPaint Brush tab in the Style Editor, and be amazed. 3) Select the brush tool, and paint away.

https://gum.co/TZmmM
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InfoCentral
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Re: Opentoonz v1.1.3 released!

Post by InfoCentral »

Opentoonz seems to be taking off like Blender now that it's open source. The biggest hurtle I see to getting started with it is the lack of documentation.
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herbert123
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Re: Opentoonz v1.1.3 released!

Post by herbert123 »

Updated portable version! GUI refinements, guided inbetweening, and more. Touch screen controls!

Unzip and animate! https://www.youtube.com/watch?v=aeYZg8p6FG8

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jahnocli
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Re: Opentoonz v1.1.3 released!

Post by jahnocli »

Some cool new features there!
You can't have everything. Where would you put it?
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InfoCentral
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Re: Opentoonz v1.1.3 released!

Post by InfoCentral »

I see they released a Linux version in appimage format. I may have to play around with that one. :D
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JaMike
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Re: Opentoonz v1.1.3 released!

Post by JaMike »

InfoCentral wrote:I see they released a Linux version in appimage format. I may have to play around with that one. :D
Yeah, hopefully a Linux version will bring more programmers to work on it. I don't think there's a consumer market for the Linux version in itself.
herbert123
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Re: Opentoonz v1.1.3 released!

Post by herbert123 »

Horizontal timeline is getting more love. The draw order is now corrected (top to bottom approach like in other layer-based applications), and a zoomable timeline is finally here!
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