How do you anchor the splotchy effect for fills?
I've built a 3D box in Moho and wanted to have the walls look like marble using the splotchy effect. When the camera moves you see the splotchy effect slide around on the walls.
I've tried using an image texture (both stretch & tile). I get the same results. There doesn't seem to be a way to anchor a texture to the object.
See example Quicktime:
http://www.mps-twcable.com/Temporary/TextureTest.mov
Any ideas?
Splotchy effect won't stay still in 3D
Moderators: Víctor Paredes, slowtiger
- Nolan Scott
- Posts: 396
- Joined: Fri Oct 22, 2004 2:14 am
- Location: Auckland, New Zealand
- Contact:
In the Image Texture dialog box set the Fill mode to Stretch, and see how that works.
I just did a test with one of my textures (.jpg - 256 x 256 - RGB - “8Bit”).
Fill-mode Stretch and zoomed in the camera in my Moho 3D scene,
and the texture didn’t move at all.
Otherwise turn off Scale compensation in the Layer Settings,
but that might help only a little.
Cheers
Nolan
I just did a test with one of my textures (.jpg - 256 x 256 - RGB - “8Bit”).
Fill-mode Stretch and zoomed in the camera in my Moho 3D scene,
and the texture didn’t move at all.
Otherwise turn off Scale compensation in the Layer Settings,
but that might help only a little.
Cheers
Nolan