Liquid shape blend distortion

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EricTheFish
Posts: 85
Joined: Thu Jun 15, 2017 4:37 pm
Location: Lymm, UK

Liquid shape blend distortion

Post by EricTheFish »

Moho v14 on Win10 64bit.
I noticed that when working with Liquid Shapes, anything using straight edges (particularly rectangles) distort slightly when a blend mode is assigned. Furthermore the shape directly below in the stack also distorts in a similar manner.
It doesn't appear to happen on curved shapes. I removed all custom scripts so this layout is as installed.

The distortion renders too. Can anyone else confirm this?

EricTheFish
Artist, musician, animator, coder and dabbler in stuff
www.tech-nique.co.uk
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concavepgons
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Joined: Wed Jun 28, 2023 7:14 pm

Re: Liquid shape blend distortion

Post by concavepgons »

Yeah, I noticed this too. Hopefully it can get fixed soon.
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hayasidist
Posts: 3526
Joined: Wed Feb 16, 2011 8:12 pm
Location: Kent, England

Re: Liquid shape blend distortion

Post by hayasidist »

yep -- -- it seems to me that the stroke drawing logic in blended shapes "imagines" some extra points -- I tried this with a low-alpha stroke and it gave me some interesting "quadrants" at overlaps and the drawn stroke meanders across the path (i.e. the path is correct; the drawn stroke appears not to be) as in this:
Image
the grey is the stroke -- black, low alpha; the thin red line is the actual drawing line (path) between the points; and the red circles are there (different layer) to highlight the "odd overlaps"

I've raised a report.
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