Hello,
sometimes the option of interpolate sublayers in a switch layer does not always work as expected. I usually draw my model in a vector layer, copy it and translate the points to my liking (maintaining an equal number of points). Then I put the vector layers in a switch layer, check "interpolate sublayers" and keyframe the sublayers via switch layer.
Sometimes the sublayers do not interpolate although I checked the option. Occasionally I copied the vector layer after having put it in a switch layer first, but this does not necessarily solve the problem. Then I thought it might have something to do with Moho just accepting closed forms but this does not seem to solve the issue either.
So, is there a certain order of steps that one must strictly follow in order to make "interpolate sublayers" always work?
Thanks in advance
Vincent
Interpolate sublayers in switch layers does not always work
Moderators: Víctor Paredes, Belgarath, slowtiger
From your description it sounds like it should be working.
When you say it "isn't working" you mean... it just "snaps" to the new position? correct?
I usually duplicate my starting layer inside the switch but... sometimes not ... and then make certain not to add or delete points or shapes on the other switches... and it ALWAYS WORKS. However... I have "accidentally" copied and pasted shapes onto a complex switch layer and broken it.
It sounds like possible... user error somewhere. Each layer must have the EXACT same number of points... it also might have to do with fill shapes... but I don't think that has an effect.
In rare cases the points can get... out of order... and my switch morphed in very odd twisty ways... but it still worked.
Make sure you copy ALL the points or just duplicate the layer when doing switches. Duplicating the layer is really the best way... rather than copying points to a "new" layer. Less chance of missing anything.
-vern
When you say it "isn't working" you mean... it just "snaps" to the new position? correct?
I usually duplicate my starting layer inside the switch but... sometimes not ... and then make certain not to add or delete points or shapes on the other switches... and it ALWAYS WORKS. However... I have "accidentally" copied and pasted shapes onto a complex switch layer and broken it.
It sounds like possible... user error somewhere. Each layer must have the EXACT same number of points... it also might have to do with fill shapes... but I don't think that has an effect.
In rare cases the points can get... out of order... and my switch morphed in very odd twisty ways... but it still worked.
Make sure you copy ALL the points or just duplicate the layer when doing switches. Duplicating the layer is really the best way... rather than copying points to a "new" layer. Less chance of missing anything.
-vern
Hi, Vern,
Thanks for your advice.
"When you say it "isn't working" you mean... it just "snaps" to the new position? correct? "
Exactly. Occasionally they do not interpolate although the number of points remains the same and in spite of the fact that I do everything not to corrupt the shapes.
Still a mystery to me.
Anyway, thanks a lot for your thoughts on that matter.
Cheers
Vincent
Thanks for your advice.
"When you say it "isn't working" you mean... it just "snaps" to the new position? correct? "
Exactly. Occasionally they do not interpolate although the number of points remains the same and in spite of the fact that I do everything not to corrupt the shapes.
Still a mystery to me.
Anyway, thanks a lot for your thoughts on that matter.
Cheers
Vincent