It would be very useful to me if someone writes a simple script that un-name [gives a name of an empty string ("")] to the current list of selected bones.
It should be a single action script by menu entry or button click.
Thanks in advance.
Regards
Genete
Uname selected bones (solved)
Moderators: Víctor Paredes, Belgarath, slowtiger
As well as nobody have helped me I have to do it by my self!!
Here it is.
http://genetita.googlepages.com/ge_uname_bones.lua
just select the bones you want to uname and execute this small but powerful script.
I use to have automatic naming of bones and shapes. Also the copy paste bones scripts name your just copied bones. If you want to copy a set of bones several times you need to uname the just recently copied ones before to copy the new set. If not you'll get a mess of bones badly re-parented.
This small script is a godsend to me... I hope also for you.
Genete
Here it is.
http://genetita.googlepages.com/ge_uname_bones.lua
just select the bones you want to uname and execute this small but powerful script.
I use to have automatic naming of bones and shapes. Also the copy paste bones scripts name your just copied bones. If you want to copy a set of bones several times you need to uname the just recently copied ones before to copy the new set. If not you'll get a mess of bones badly re-parented.
This small script is a godsend to me... I hope also for you.
Genete
Hi!
I have converted this menu tool into a button to place it into the tool palette.
http://www.darthfurby.com/genete/Script ... _bones.zip
You can use the undo option and it is enabled only when one or more bones are selected.
You can place it at the Bone area (there is a free cell) modifying your _tool_list.txt file adding this line:
at the end of the Bone section.
I have selected the 'U' hot key because it is used for adding a shape in the Fill group but shapes and bones are self excluded.
Hope you find useful this button / hot key.
-G
I have converted this menu tool into a button to place it into the tool palette.
http://www.darthfurby.com/genete/Script ... _bones.zip
You can use the undo option and it is enabled only when one or more bones are selected.
You can place it at the Bone area (there is a free cell) modifying your _tool_list.txt file adding this line:
Code: Select all
button ge_uname_bones U
I have selected the 'U' hot key because it is used for adding a shape in the Fill group but shapes and bones are self excluded.
Hope you find useful this button / hot key.
-G