Simple Stroke Vector font - very few points
Posted: Tue Jun 08, 2010 9:32 am
I created a menu script that creates vector text with a single shape stroke.
One of my pet peeves with AS was no simple way to create labels and descriptions. Yes, notes layers sort of work but you can't create paragraphs of text with detailed instructions. Also note layers stay the same size when zoomed which doesn't work well for bone labels.
For very simple things I used the Text tool but that creates WAY too many points. I have used images as well but that is a pain making sure the images are included with the file.
What is really needed is a very low weight, low point count, stroke shape only "font" for use with AS.
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Introducing the...
Simple Stroke Text menu script
http://www.hubumedia.com/anime-studio/s ... ketext.zip
Just drop this in your /scripts/menu/ folder in your AS installation. It should work in Debut if you use it as a button (place in the /scripts/tool/ folder and add the name of the script as a button in the _tool_list.txt file.)
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This is a "custom" font I designed myself a long time ago for use with the interface drawing in the GUI of AS. I converted it to draw letter shapes on vector layers.
The font is all peaked points with strokes only to keep the script simple. The font design itself is still a work in progress but the script works well for simple things like labels for bones, descriptions for file use etc.
You can either type in a few words in one line in the menu pop up, or check the "import text" check box and import a a simple text file for longer text that has multiple lines, for descriptions etc.
It creates a single shape for the whole block of text. You can set the size of the text but you can't change the line spacing yet. The shape stroke weight is predetermined but you can always change that later in the style plalette.
I have all the alphanumeric characters, and some punctuation. Not done with punctuation because I have to convert "dots" into "vectors". The GUI interface allows for putting a "dot" in a location, but obviously that won't work for vector layers. I converted the "." to a vector but still tweaking.
It's tricky designing the font. It's based on a "grid" that is "10 x 6" with units based on "1". I draw the fonts with the grid turned on over a numbered grid. I then transfer the point locations to the menu script for every single freaking character of the font.
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In the future it will also have the ability to draw BONE SHAPES on a vector layer. It will draw a vector bone shape for every bone or selected bones in a parent bone layer.
I like to use this so I turn off path display and still see where the bones are to select them and move them.
Anyway, I know this will be HUGELY useful for my use and I hope others find it useful.
-vern
One of my pet peeves with AS was no simple way to create labels and descriptions. Yes, notes layers sort of work but you can't create paragraphs of text with detailed instructions. Also note layers stay the same size when zoomed which doesn't work well for bone labels.
For very simple things I used the Text tool but that creates WAY too many points. I have used images as well but that is a pain making sure the images are included with the file.
What is really needed is a very low weight, low point count, stroke shape only "font" for use with AS.
---------------------
Introducing the...
Simple Stroke Text menu script
http://www.hubumedia.com/anime-studio/s ... ketext.zip
Just drop this in your /scripts/menu/ folder in your AS installation. It should work in Debut if you use it as a button (place in the /scripts/tool/ folder and add the name of the script as a button in the _tool_list.txt file.)
--------------------------
This is a "custom" font I designed myself a long time ago for use with the interface drawing in the GUI of AS. I converted it to draw letter shapes on vector layers.
The font is all peaked points with strokes only to keep the script simple. The font design itself is still a work in progress but the script works well for simple things like labels for bones, descriptions for file use etc.
You can either type in a few words in one line in the menu pop up, or check the "import text" check box and import a a simple text file for longer text that has multiple lines, for descriptions etc.
It creates a single shape for the whole block of text. You can set the size of the text but you can't change the line spacing yet. The shape stroke weight is predetermined but you can always change that later in the style plalette.
I have all the alphanumeric characters, and some punctuation. Not done with punctuation because I have to convert "dots" into "vectors". The GUI interface allows for putting a "dot" in a location, but obviously that won't work for vector layers. I converted the "." to a vector but still tweaking.
It's tricky designing the font. It's based on a "grid" that is "10 x 6" with units based on "1". I draw the fonts with the grid turned on over a numbered grid. I then transfer the point locations to the menu script for every single freaking character of the font.
-----------------
In the future it will also have the ability to draw BONE SHAPES on a vector layer. It will draw a vector bone shape for every bone or selected bones in a parent bone layer.
I like to use this so I turn off path display and still see where the bones are to select them and move them.
Anyway, I know this will be HUGELY useful for my use and I hope others find it useful.
-vern