aleXean wrote:Lol Sbtamu you use that rig for everything don't you.
LOL pretty much, I'm not an animator or in a field that has any thing to do with it. I am a math and physics teacher but I have always been attracted to animation.
I love this life stories. Great to know we have a very heterogeneous forum
This is true; there is a very diverse community contributing to the forum.
I'm just glad I have a job out side the field or I would starve.
The amount of time I have put into masking has been so minimal and anyone who can pull it off I have major respect for :p Where is the tutorial on how to use those?!
And for turnarounds ( Which I will post my attempt later ) I like Amigamans the most.
Hey guys don't let this thread go to waste so quickly! I am sorry I haven't been posting, tests all week, this coming week things will be back on track with ASP.
@aleXean - Your character moves to fast, his feet barely keeps up with his motion. Slow him down a little and add some personality to him, other than that, good work!
Life is a true gift -- When you stop blaming life you will in truth see all of your problems...
Looking good lwaxana. The walk cycle is nice and flows. I am not sure what jonbo is seeing but maybe its the interpolation on the key frames for the arms. They do not seem to match the legs 'smoothness.'
edit
After watching it a few more times this is what I see.
The right arm has 3 positions while the left only has 2.