Jumping

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teotoon
Posts: 133
Joined: Wed Aug 04, 2004 7:19 am
Location: Turkey

Jumping

Post by teotoon »

I am working on a scene of a jumping man. First I try to analyse the movement correctly. Here, I use simple dummy models to learn the movement. Then I animate the real characters.

http://www.geocities.com/teotoon/Moho/jump.gif
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jorgy
Posts: 779
Joined: Sun Sep 05, 2004 8:01 pm
Location: Colorado, USA

Post by jorgy »

Hmm. To me, it looks like maybe he's floating a bit up before he extends his legs in the jump? I do like the way you are using the rest of the body, especially the arms, to "get ready" for the jump.
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thies
Posts: 40
Joined: Wed Jun 01, 2005 9:17 pm
Location: Brussels

Post by thies »

it is all a bit floaty, witch is a typical problem when animating in the computer. everything is moving at the same speed and that makes it look like its all under water or on the moon.
i know the graph editor in moho is a bit hard to handle, maybe you could just put in a few extra keys to make it work.
there are a lot of good books about this, and websites too probably.
personaly i love 'the animators survival kit' from richard williams.(it may look like its for drawn animation but it helps any animator, in my opinion)
and about your posing; it looks much better when its not all symetric.

I hope this helps you,
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thies
Posts: 40
Joined: Wed Jun 01, 2005 9:17 pm
Location: Brussels

Post by thies »

that sounded all a bit negative, sorry;
I love the way the head turns, it makes it look very 3 dimensional!
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Rasheed
Posts: 2008
Joined: Tue May 17, 2005 8:30 am
Location: The Netherlands

Post by Rasheed »

thies wrote:witch is a typical problem when animating in the computer. everything is moving at the same speed and that makes it look like its all under water or on the moon.
Interpolate Ease out for going up and Ease in for going down and your problems are over.
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