I am working on a scene of a jumping man. First I try to analyse the movement correctly. Here, I use simple dummy models to learn the movement. Then I animate the real characters.
http://www.geocities.com/teotoon/Moho/jump.gif
Jumping
Moderators: Víctor Paredes, Belgarath, slowtiger
it is all a bit floaty, witch is a typical problem when animating in the computer. everything is moving at the same speed and that makes it look like its all under water or on the moon.
i know the graph editor in moho is a bit hard to handle, maybe you could just put in a few extra keys to make it work.
there are a lot of good books about this, and websites too probably.
personaly i love 'the animators survival kit' from richard williams.(it may look like its for drawn animation but it helps any animator, in my opinion)
and about your posing; it looks much better when its not all symetric.
I hope this helps you,
i know the graph editor in moho is a bit hard to handle, maybe you could just put in a few extra keys to make it work.
there are a lot of good books about this, and websites too probably.
personaly i love 'the animators survival kit' from richard williams.(it may look like its for drawn animation but it helps any animator, in my opinion)
and about your posing; it looks much better when its not all symetric.
I hope this helps you,