hello...
i wanna buy moho, and also beta test moho 5, i was wondering that if the code for the moho beta will work for the final version? or should i just wait till its officially released?
thanks
about purchasing
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- Lost Marble
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alright thanks...
another thing, it says on your webpage you dont offer education discounts for students...is this still valid? or will it change in the future?
another question i forgot to ask, i downloaded the demo of version 4.6.1, and the bone animation thing is really cool...
since i read in other threads that 3d objects can now be imported, i was wondering if you could use bone structure in 3d objects too?
another thing, it says on your webpage you dont offer education discounts for students...is this still valid? or will it change in the future?
another question i forgot to ask, i downloaded the demo of version 4.6.1, and the bone animation thing is really cool...
since i read in other threads that 3d objects can now be imported, i was wondering if you could use bone structure in 3d objects too?
- spasmodic_cheese
- Posts: 330
- Joined: Wed Aug 04, 2004 2:02 am
Bones can be applied to a 3D layer, in a similar manner to applying them to an image layer.henry_e1 wrote: since i read in other threads that 3d objects can now be imported, i was wondering if you could use bone structure in 3d objects too?
Keep in mind that although the objects may be 3D, the bone structure is 2D only. If you want a 3D program with 3D bones, you're going to have to use a 3D program with 3D bones, of which there are plenty available and competing hard for market share.
Moho's unique implementation of 2D is what makes it valuable and easy to use - the 3D objects, layers, particles, depth of field, etc, are cool extras, but it's not (at least not yet
![Wink :wink:](./images/smilies/icon_wink.gif)
Personally, I think that's currently an advantage rather than a limitation.
Regards, Myles.
- Banterfield
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- Joined: Tue Aug 03, 2004 10:40 pm
- Location: Colorado
- Banterfield
- Posts: 138
- Joined: Tue Aug 03, 2004 10:40 pm
- Location: Colorado
Okay, I gave it a spin. You can rotate layer Y to turn bones (and the "child" 3d objects) for a 3d effect. If you wanted, you could cannily position the axis points of your bone/3d layers to achieve the desired effect.
Moho does a neat job of adding an outline only around the outside of the combined 3d objects, not at the edge of the individual bone/3dobject layers, reinforcing the impression that they are one greater object. Very cool.
I agree 100% with Myles. The tradeoff for working in that 3rd dimension is an increase in complexity that is, in my experience, not worth it. Long live 2d.
Kind regards,
Moho does a neat job of adding an outline only around the outside of the combined 3d objects, not at the edge of the individual bone/3dobject layers, reinforcing the impression that they are one greater object. Very cool.
I agree 100% with Myles. The tradeoff for working in that 3rd dimension is an increase in complexity that is, in my experience, not worth it. Long live 2d.
![Smile :)](./images/smilies/icon_smile.gif)
Kind regards,
Dave