First test of a character

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djwaterman
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First test of a character

Post by djwaterman »

Here's a test I did for a character I'm working on, this test was for a lot of things, one being just to get some idea of how to do these type of more complex face things, and also how to get a specific look that I had in mind that was done in After Effects, so I had to know if I could create the primary elements in ASP. ASP is really impressing me the more I use it.

Danimal
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Re: First test of a character

Post by Danimal »

Looks good! The music blasted me out of my seat, but that was my own fault for not checking my volume first. Nice work!
~Danimal
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AmigaMan
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Re: First test of a character

Post by AmigaMan »

I like it! You've certainly got the hang of SmartBones already.
We Must Be Monsters
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Re: First test of a character

Post by We Must Be Monsters »

Love it! Great work!
My work, if you feel so inclined: http://www.youtube.com/watch?v=mfxNAfsx2oA
Waan
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Re: First test of a character

Post by Waan »

The smart bones with the hand transitions was an interesting touch I'll most likely be playing around with now! :D
Awesome stuff!
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neeters_guy
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Re: First test of a character

Post by neeters_guy »

Nicely thought out rig. Also liked your hand demo on your blog. More! :)
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lwaxana
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Re: First test of a character

Post by lwaxana »

nice rig and nice character style!
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kphgraphics
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Re: First test of a character

Post by kphgraphics »

very nice!!!!
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Pinesal
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Re: First test of a character

Post by Pinesal »

Looks great. Did you do lip-syncing by hand?

Also, how do you label the smart bones on screen like that?
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djwaterman
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Re: First test of a character

Post by djwaterman »

Thanks, select a bone with the bone selection tool, and then along the top menu bar you'll see 'Show Label'. Of course you want to have named the bones when you made them.

Lip sync is by hand for the time being.
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Stephen X
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Re: First test of a character

Post by Stephen X »

I really like your character design! Great work!
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