Advice on TV production

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synthsin75
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Re: Advice on TV production

Post by synthsin75 »

Greenlaw wrote:Where I work, we use Toon Boom Harmony and AE (plus a few other programs.) Recently we wanted to evaluate ASP as a possible option for our team but it's probably not going to happen because S-M requires a credit card number before we can download a trial. S-M was even contacted by phone about this but the rep refused to budge on the matter.

I imagine this silly cc requirement is an obstacle for getting ASP into other animation studios. It's a shame because I enjoy using it for my personal work and I would like to be able to use it at my 'day job' too. Oh, well. :)
I would strongly suggest contacting Fahim (AS product manager) directly. You could PM him here: memberlist.php?mode=viewprofile&u=1982

He's always been very responsive.
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Greenlaw
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Re: Advice on TV production

Post by Greenlaw »

Thanks. I'll pass the info on to my supervisor.

@Nahmani, I guess I should have clarified that I was talking about my 'day job' studio, not my private studio. Naturally, I can use whatever I want at my own place. That said, no I haven't spend thousands for TB Harmony for my private studio. I do own a license of TB Animate Pro though (as well as a couple of licenses of ASP Pro.) :)

G.
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Greenlaw
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Re: Advice on TV production

Post by Greenlaw »

dkwroot wrote:
Nahmani wrote:So the consensus is to do the final comp in After Effects for big shows?
It doesn't have to be After Effects. You could use alternatives like Blender, Nuke, Smoke and Natron.
Or in my case Fusion--that's what my partner Alisa and I used for compositing our first ASP short 'Scareplane'. Fusion may be overkill for something like this but it's what I've been using for about 15 years for live action, cg, vfx and even cartoons. It's fast, flexible and easy to use. When I was part of 'The Box' at Rhythm and Hues, we used Fusion for compositing animation and vfx for more than a hundred productions, including short films, commercials, video game cinematics, and even feature film effects. Fusion used to cost an arm and a leg but you can download a free version now. The only significant features missing in the free version is network rendering and OFX plugin support--otherwise, it's nearly all there. Highly recommended, free or paid versions!

Alisa and I composited our most recent ASP project in AE though. There's a lot I like about AE too. IMO, it's not nearly as flexible as Fusion but there's a lot of fun plugins available for AE that I can't get for Fusion, notably Particular and other Red Giant/Trapcode plugins. I don't like AE nearly as much as Fusion for live action/cg compositing, but I'm finding it's ideal for the fairly straightforward layers we render out of ASP. I hope I can get clearance to show the project soon--this production is a big departure from anything else I've designed and animated before.

Anyway, it doesn't really matter what you composite in. Whether your animating for 2D or 3D, you're missing out on a lot if don't include a good composting system in your pipeline.

G.
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jayfaker
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Re: Advice on TV production

Post by jayfaker »

Curses, I was actually excited to go download Fusion but I forgot that it's windows only for now. They've been saying a mac version is on its way but who knows when it will drop.

I lean heavily on AE because I'm coming from the motion graphics world where AE is the standard. Like Greenlaw said, since it is so widely used there are plenty of scripts and plugins you can get for it. After effects is more of a strange animation/compositing hybrid which makes it useful more as a generalist tool than specialist tool. Thats why for heavy compositing nothing beats a node compositor like fusion/nuke. And for heavy animation there are your varied 3d and 2d apps. Motion graphics people use AE mostly because they are small shops, much less pipeline based, so being able to do almost all 2d animation and all compositing in one program makes it much easier and more efficient.

Greenlaw, maybe I should start a new thread for this, but how's life post R&H/DD? Is everyone sticking around in Florida? Are people trying to migrate to Canada? Is it a scramble finding work? Can vfx graduates expect to find work? The whole situation was kinda a big deal to the motion graphics world, even though the two industries aren't completely related.
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Greenlaw
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Re: Advice on TV production

Post by Greenlaw »

jayfaker wrote:Curses, I was actually excited to go download Fusion but I forgot that it's windows only for now. They've been saying a mac version is on its way but who knows when it will drop.
Oh, sorry, I should have mentioned that it's currently Win only...but as you noted, Mac is coming. As for motion graphics, as much as I love using Fusion for compositing cg and live action, I have to admit AE's workflow is actually better suited for motion graphics animation. I really like having both options now, and sometimes I will take advantage of both programs on the same shots.

Regarding scripting for AE, I recently started learning Javascript/Extendscript and I created my first tool for AE a couple of weeks ago. Admittedly, it was a pretty simple tool and I had a lot of guidance from my boss, but it was also a lot of fun to do. Now I'm inspired and curious about how to write tools for ASP and other programs I use.
Greenlaw, maybe I should start a new thread for this, but how's life post R&H/DD? Is everyone sticking around in Florida? Are people trying to migrate to Canada? Is it a scramble finding work? Can vfx graduates expect to find work? The whole situation was kinda a big deal to the motion graphics world, even though the two industries aren't completely related.
Thanks for asking. Wow! I just realized it's been two years since the studio closed down.

It's actually turned out well for me. I was at the main Rhythm & Hues campus here in Los Angeles. (I don't think R+H had a branch in Florida.) As much as I loved working with my friends at R+H, the 2.5 hours round trip commute across town was a real killer and I don't miss that part at all. I once estimated that I spent roughly 6800 hours sitting in traffic during my 12 years as an employee. (Man, I wish I could get those hours back.) Otherwise, Rhythm was a terrific, artist-friendly place to work and I'm very proud to have been part of the company. After R+H, I focused on 'B2' and other personal projects for a while, and then I freelanced with my friends at The Asylum for about a year. (While there, I created the infamous 'chainsaw scene' in Sharknado 2 that was popping up everywhere last summer.) That was a fun gig and the commute was much better for me (about 15 minutes from my house.) These days I'm at Dreamworks Animation, which is even closer to home (5 - 10 minutes,) so I'm very happy about that. I really like the people I work with there, which you may have guessed by now is very important to me. That and the educational opportunities that come up everyday on the job. (Like that scripting assignment.)

Many of the people I knew at Rhythm found work at other studios around town--I even ran into a couple of them at DWA. Most are freelancing though--with fewer big vfx studios around Los Angeles these days, staff jobs are harder to come by. A few of my friends left the industry entirely to pursue other interests. I don't blame them--a career in vfx can be very stressful and burn-out is common. This is where working with people you really like pays off because good dependable team mates help keep you sane in this crazy business.

I don't know a whole lot about the motion graphics world but I know a couple of guys who work in it. Some are staffed at broadcase TV studios and others freelance from their private studio. They seem to be busy all the time so I imagine motion graphics is doing okay. But I really don't know that side of the business.

The best things since leaving Rhythm for me is that I now have more time to spend with my family and I'm starting to make time for our Little Green Dog projects again. I can't complain about that. :)

G.
Last edited by Greenlaw on Sun Mar 15, 2015 7:01 am, edited 5 times in total.
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jayfaker
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Re: Advice on TV production

Post by jayfaker »

Greenlaw wrote:(I don't think R+H had a branch in Florida.)
Oh sorry. I think I assumed Rhythm and Hues was in the same location as Digital Domain. I'm not sure how much is left in Florida since DD closed.
Greenlaw wrote:The best things since leaving Rhythm for me is that I now have more time to spend with my family and I'm starting to make time for our Little Green Dog projects again. I can't complain about that. :)
Awesome. Family time and good coworkers are the best. Glad to hear everything's worked out well for you. Cheers.

Jim
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Greenlaw
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Re: Advice on TV production

Post by Greenlaw »

jayfaker wrote:Oh sorry. I think I assumed Rhythm and Hues was in the same location as Digital Domain. I'm not sure how much is left in Florida since DD closed.
I don't know much about Domain's Florida facility but their main studio is in Los Angeles. So, yeah, same location just different state. :P

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Nahmani
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Re: Advice on TV production

Post by Nahmani »

Greenlaw, let me get this straight - Dreamworks contacted Smith Micro about using Anime Studio for a show and were told to take a hike?

Someone's getting fired. LOL
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Greenlaw
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Re: Advice on TV production

Post by Greenlaw »

Ooh, don't go there. I'm the 'new guy' so I'm keeping out of this. We just wanted to download the trial for evaluation only so I don't want make a big deal of this. :)

G.
Last edited by Greenlaw on Tue Mar 17, 2015 7:53 pm, edited 1 time in total.
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jayfaker
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Re: Advice on TV production

Post by jayfaker »

Nahmani wrote:Greenlaw, let me get this straight - Dreamworks contacted Smith Micro about using Anime Studio for a show and were told to take a hike?

Someone's getting fired. LOL

Oh... I didn't connect the dots. :shock:
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