Animated water
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- david_macrae
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- Joined: Fri Jan 30, 2015 8:44 am
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Animated water
I am looking to do an animated water something like this:
for an anime surfer character I created in poser pro.
I am new to Anime Studio so any tutorial would be nice
Thanks,
David M
for an anime surfer character I created in poser pro.
I am new to Anime Studio so any tutorial would be nice
Thanks,
David M
- synthsin75
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Re: Animated water
Looks like several particles. Might start there.
- Wes
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Re: Animated water
Wonder if it's possible to bend a particle stream with bones?
I seem to remember playing with something similar a while back. Might be worth an explore?
D.K
I seem to remember playing with something similar a while back. Might be worth an explore?
D.K
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Re: Animated water
If that doesn't work, just render it and bend the video.
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Re: Animated water
I don't mess with particles much, but I seem to remember you can get them to follow a path, and it's now possible to get them to operate within a masked area. Should be enough there...
You can't have everything. Where would you put it?
- Víctor Paredes
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Re: Animated water
It looks there are several circles rotating at different speeds.
I would try this: Create a group and inside a vector layer with a circle and white lines. Rotate the vector layer in 360° and create a cycle with it. Now scale the group down in Y to get an oval.
I would try this: Create a group and inside a vector layer with a circle and white lines. Rotate the vector layer in 360° and create a cycle with it. Now scale the group down in Y to get an oval.
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Re: Animated water
Fantastic advice! I've been using AS for years and had no idea that it would scale like that. I gave it a try and this is my result.Víctor Paredes wrote:It looks there are several circles rotating at different speeds.
I would try this: Create a group and inside a vector layer with a circle and white lines. Rotate the vector layer in 360° and create a cycle with it. Now scale the group down in Y to get an oval.
I just used spinning circles with a circle brush stroke for the white dots of the wave. I then used a particle for the wave crash. Everything else is pretty much stationary.
- Víctor Paredes
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Re: Animated water
Looks fantastic! I'm happy the advice was usefuldkwroot wrote:Fantastic advice! I've been using AS for years and had no idea that it would scale like that. I gave it a try and this is my result.
I just used spinning circles with a circle brush stroke for the white dots of the wave. I then used a particle for the wave crash. Everything else is pretty much stationary.
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Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel
- david_macrae
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Re: Animated water
I got the spinning circles down and the advice to make a group and then y scale the group was invaluable. It looks pretty good. By tomorrow hopefully I wall add the wave crashing on top and the particles then I will post what I have done.
Thanks
Thanks
- david_macrae
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Re: Animated water
I finally finished it. Thanks everyone.
Here is the video:
Here is the link to the anme file if anyone wants it:
https://drive.google.com/file/d/0BxnCBX ... sp=sharing
Here is the video:
Here is the link to the anme file if anyone wants it:
https://drive.google.com/file/d/0BxnCBX ... sp=sharing