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Mask displaying a small gap, how to get rid of it?

Posted: Sat Dec 02, 2023 3:30 am
by Clumsy Potato
My masked layers are displaying weirdly. Like in the link below, where the blue arrow points, there's the brown line, and then a white polygonal gap showing. What is this, and how do I get rid of it?

https://imgur.com/a/iOQVDQG

Re: Mask displaying a small gap, how to get rid of it?

Posted: Sat Dec 02, 2023 4:08 am
by Greenlaw
Just ignore it for now. When Lost Marble improved masking previews in Moho 14, one of the trade-offs was this slight display artifact. The segmented mask edges will not appear in the final render, and this artifact is preferable to the display errors we used to get in Moho 13.5.5 and earlier. (Victor mentions this issue in one of the Moho 14 introductory videos.)

Hopefully, the display quality will get better in a future update, but it's not a serious issue.

Re: Mask displaying a small gap, how to get rid of it?

Posted: Sun Dec 03, 2023 4:06 am
by Clumsy Potato
Greenlaw wrote: Sat Dec 02, 2023 4:08 am Just ignore it for now. When Lost Marble improved masking previews in Moho 14, one of the trade-offs was this slight display artifact. The segmented edges will not appear in the final render, and this artifact is preferable to the display errors we used to get in Moho 13.5.5 and earlier. (Victor mentions this issue in one of the Moho 14 introductory videos.)

Hopefully, the display quality will get better in a future update, but it's not a serious issue.
If it's just a display thing, no problem then, I can live with it~
Thank you for the clarification!

Re: Mask displaying a small gap, how to get rid of it?

Posted: Fri Jan 05, 2024 11:59 pm
by NanotechBeasts
Do you by any chance accidently have your mask expanded by a pixel? Looks Like a mistake I have made before on Anime Studio Pro 11 but again that's an older version.

Re: Mask displaying a small gap, how to get rid of it?

Posted: Sat Jan 06, 2024 1:37 am
by Greenlaw
Nah, the issue is new to Moho 14, and it's not a bug. This artifact comes from the new graphics engine and is a trade-off for the improved masking representation and other display benefits we now have in 14.

This artifact will hopefully go away in the future, but for now, just ignore it. It doesn't affect the final render quality.