Pixar parody
Posted: Thu Dec 14, 2023 3:25 pm
Just completed a LONG (8+ minutes!) project for an architecture/engineering company who's client of mine for their annual animated Christmas card to their employees and customers. Every year they cast their company leaders in a different story, and this year it was a certain story about toys.... Although the faces and names won't be familiar, I hope you enjoy the animation. (And please feel free to share critiques positive and negative!) I had so much fun working on this, particularly with a great voice cast!
I've using Moho to animate these parodies for six years now (having become a convert from Flash), and the biggest challenge every year is always dealing with the scope of the project. I need to incorporate over 30 people into a story with multiple sets, camera angles, etc., so I have to spread my attention wide and a little thin. But this year though was unquestionably the most efficient production for me. Lots of Moho's features "clicked" for me for the first time this year. But I also credit the new version 14 which came out just in time for this ... I LOVE the real-time effects previews (allowed me to experiment and add shading like never before) and I experienced FAR fewer crashes this year than in the past!
Thanks to the makers of Moho for an amazingly powerful product and to many of you in the Moho community whose tips and scripts and posts I have been drawing from over the years!
P.S.: Some quick technical notes .... the very first logo shot was done in Blender, but everything else was animated in Moho. Backgrounds and character designs were created in Photoshop (most of the characters were redrawn in Moho as vectors rather than bitmaps with meshes). Sound editing: Audacity, video editing: After Effects.
I've using Moho to animate these parodies for six years now (having become a convert from Flash), and the biggest challenge every year is always dealing with the scope of the project. I need to incorporate over 30 people into a story with multiple sets, camera angles, etc., so I have to spread my attention wide and a little thin. But this year though was unquestionably the most efficient production for me. Lots of Moho's features "clicked" for me for the first time this year. But I also credit the new version 14 which came out just in time for this ... I LOVE the real-time effects previews (allowed me to experiment and add shading like never before) and I experienced FAR fewer crashes this year than in the past!
Thanks to the makers of Moho for an amazingly powerful product and to many of you in the Moho community whose tips and scripts and posts I have been drawing from over the years!
P.S.: Some quick technical notes .... the very first logo shot was done in Blender, but everything else was animated in Moho. Backgrounds and character designs were created in Photoshop (most of the characters were redrawn in Moho as vectors rather than bitmaps with meshes). Sound editing: Audacity, video editing: After Effects.