Is there any way to make layer order action to not confilct with one another?
Posted: Tue Mar 12, 2024 5:39 pm
Hi everyone,
I want to make body turn using smart bone action. Body turn should involve layer order of upper arms and lower arms, right?. Since layer order can't be changed later on when we apply smart bone action, I don't use layer order in the action. I use two more smart bones separately from the Body Turn Smart bone for layer ordering. However, when apply layer ordering to Upper Arm the and Lower arm at the same time, only one smart bone works. It conflict with one another. Any solutions to this? Thank you.
I want to make body turn using smart bone action. Body turn should involve layer order of upper arms and lower arms, right?. Since layer order can't be changed later on when we apply smart bone action, I don't use layer order in the action. I use two more smart bones separately from the Body Turn Smart bone for layer ordering. However, when apply layer ordering to Upper Arm the and Lower arm at the same time, only one smart bone works. It conflict with one another. Any solutions to this? Thank you.