Search found 279 matches

by KuzKuz
Sun Mar 10, 2024 10:29 pm
Forum: Scripting
Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
Replies: 69
Views: 47746

Re: MR Pose Tool 2.0

by KuzKuz
Sun Mar 10, 2024 10:27 pm
Forum: Scripting
Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
Replies: 69
Views: 47746

Re: MR Pose Tool 2.0 BETA

Rai López wrote: Fri Mar 08, 2024 9:30 pm So cool! Although I'd love to have more time or chances to play with it right now... But thank you very much for not only continue improving this tool but also adding new features to make it even more useful/amazing :D
Thanks!
by KuzKuz
Thu Mar 07, 2024 7:33 pm
Forum: Scripting
Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
Replies: 69
Views: 47746

Re: MR Pose Tool 2.0 BETA

Thank you all for the comments. Added tooltips for the quick menu. The link to the file remains the same.
by KuzKuz
Thu Mar 07, 2024 3:23 pm
Forum: Scripting
Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
Replies: 69
Views: 47746

Re: MR Pose Tool 2.0 BETA

MR Pose Tool 2.0 Beta. 1. Ability to select multiple bones at once. 2. Ability to transform multiple bones at once. 3. Quick access menu to options and functions of the tool. 4. Follow bone, Lock angle, and Lock Pos features, which allow you to find the pose faster by controlling only individual bod...
by KuzKuz
Wed Feb 28, 2024 10:25 pm
Forum: Scripting
Topic: MR Transform Rig Tool 1.2.4
Replies: 37
Views: 40633

Re: MR Transform Rig Tool 1.2.3

oh! I'm pretty sure I ran into that problem when flipping a hand rig. I wasn't sure if I did something wrong. Thanks for keeping the tool updated, it is amazing. Thanks! Thank you very much for your efforts! I had a problem here with this update: ...ive\Moho\Moho Pro\Scripts\Tool\mr_transform_rig_t...
by KuzKuz
Wed Feb 28, 2024 5:17 pm
Forum: Scripting
Topic: MR Transform Rig Tool 1.2.4
Replies: 37
Views: 40633

Re: MR Transform Rig Tool 1.2.3

MR Transform Rig Tool version 1.2.3 Changelog: 1. Fixed a bug where, in some situations, flipping parts of the rig caused incorrect adjustments of bone rotations in actions. 2. Fixed a bug where duplicating a bodypart resulted in smartbones having incorrect bone angle animation. Download link: https...
by KuzKuz
Sat Feb 10, 2024 8:19 pm
Forum: Scripting
Topic: MR Path 1.4.2 (Update 31.05.2024)
Replies: 11
Views: 2650

Re: MR Path 1.2

Version 1.2 Added the ability to use the script in a floating panel.

Download link - https://mohoscripts.com/script/mr_path
by KuzKuz
Fri Feb 02, 2024 1:46 pm
Forum: Scripting
Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
Replies: 69
Views: 47746

Re: MR Pose Tool 1.3

Thanks!
by KuzKuz
Fri Feb 02, 2024 1:45 pm
Forum: Scripting
Topic: MR Tween Machine 2.2
Replies: 31
Views: 24806

Re: MR Tween Machine 2.2

How timely! I'm about to experiment with animating at higher intervals in Moho. Can't wait to start working with this version. Thank you for updating your tool, Eugene! Thanks! Version 2.2 New Features: 1. Added an option that allows blocking the script on even or odd frames. This is convenient if ...
by KuzKuz
Thu Feb 01, 2024 6:43 pm
Forum: Scripting
Topic: MR Tween Machine 2.2
Replies: 31
Views: 24806

Re: MR Tween Machine 2.2

Version 2.2 New Features: 1. Added an option that allows blocking the script on even or odd frames. This is convenient if you work in twos, so as not to create keys outside the interval. 2. A settings menu has been added to the floating panel. Download link: https://mohoscripts.com/script/mr_tween_m...
by KuzKuz
Thu Feb 01, 2024 6:41 pm
Forum: Scripting
Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
Replies: 69
Views: 47746

Re: MR Pose Tool 1.3

Version 1.3
Added an option that allows blocking the script on even or odd frames. This is convenient if you work in twos, so as not to create keys outside the interval.

Download link - https://mohoscripts.com/script/mr_pose_tool
by KuzKuz
Wed Jan 31, 2024 1:56 am
Forum: Scripting
Topic: Is it possible to invoke DrawMe() of an inactive tool?
Replies: 4
Views: 1766

Re: Is it possible to invoke DrawMe() of an inactive tool?

Sorry, I might have asked the question incorrectly. I meant that the tool itself could invoke its DrawMe() even when it's not active. So that its graphics could be visible when any other tool is active, without the need to modify all tools.
by KuzKuz
Wed Jan 31, 2024 1:05 am
Forum: Scripting
Topic: Is it possible to invoke DrawMe() of an inactive tool?
Replies: 4
Views: 1766

Is it possible to invoke DrawMe() of an inactive tool?

Hello, is it possible to call the DrawMe() function of an inactive tool in such a way that it can draw its graphics in the viewport?
by KuzKuz
Sat Jan 27, 2024 6:51 pm
Forum: Scripting
Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
Replies: 69
Views: 47746

Re: MR Pose Tool 1.2

Maestral wrote: Sat Jan 27, 2024 6:15 pm Mr. Babich,
just dropping by to pass my gratitude for all your efforts and contribution to keeping your tools in the best shape. :)
Thanks!
by KuzKuz
Sat Jan 27, 2024 6:07 pm
Forum: Scripting
Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
Replies: 69
Views: 47746

Re: MR Pose Tool 1.2

Version 1.2.4
Fixed bug related to the Ctrl key.