Search found 33 matches

by Lae82
Wed Feb 21, 2024 10:29 pm
Forum: General Moho Discussion
Topic: 3d models textures.
Replies: 7
Views: 1315

Re: 3d models textures.

Are they transparent png's with alpha channel (rgba) ? I think I had problems with those but regular rgb jpg/png worked fine. This is only when using imported 3d object with texture. Some times moho doesnt update the texture so try renaming object and mtl file and re-import or restart moho and re-im...
by Lae82
Wed Feb 21, 2024 9:56 pm
Forum: General Moho Discussion
Topic: Slow when using complex character
Replies: 1
Views: 872

Re: Slow when using complex character

I know how it feels. Moho works best with a balanced amount of control points per line aswell as with not using too high resolution on images used in viewport preview. Any images used as only texture effect/overlay/shadow can be disabled in viewport and enabled when doing render. To make moho work f...
by Lae82
Sun Feb 11, 2024 12:29 pm
Forum: Feature Request Discussions
Topic: Select points by using scalable brush like tool
Replies: 0
Views: 2892

Select points by using scalable brush like tool

Improved/alternative point selection method Improved selection of points by using a brush like tool to click and drag over points (painting points red=selected). Brush size adjust by holding Alt + LMB drag. Right now there is only lasso and rectangle select available (?). When many points and lines...
by Lae82
Sun Feb 11, 2024 12:11 pm
Forum: Feature Request Discussions
Topic: Invert/flip gradient sliders button
Replies: 0
Views: 2862

Invert/flip gradient sliders button

Gradient effect in style window:

A simple button to flip the gradient color sliders in the gradient popup window would be nice. Right now you have to drag the gradient colors and slide them around to opposite sides.

-
by Lae82
Sun Feb 11, 2024 11:26 am
Forum: Tips & Techniques
Topic: Shading hand drawn "Anime style" shadows in Moho.
Replies: 5
Views: 1600

Re: Shading hand drawn "Anime style" shadows in Moho.

Use CTRL + ALT + LMB drag to change brush size when erasing with the blob brush. Use ALT + LMB drag to change brush size when in regular blob brush mode. The point reduction tool doesn't always reduce points but it functions as a good selection tool for points. Just select points with point reductio...
by Lae82
Sat Feb 10, 2024 6:09 pm
Forum: Tips & Techniques
Topic: Shading hand drawn "Anime style" shadows in Moho.
Replies: 5
Views: 1600

Shading hand drawn "Anime style" shadows in Moho.

Shading hand drawn "Anime style" shadows in Moho. 1. On a new vector layer > Create a color filled rectangle above your character that covers the entire character. 2. Use Select Shape and select rectangle and set the color opacity slider as you see fit in color picker popup. Hide strokes ...
by Lae82
Sat Feb 03, 2024 8:45 pm
Forum: Scripting
Topic: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
Replies: 129
Views: 345023

Re: Lost Scripts' Shapes Window (*New* BETA 2.1) for Moho 14.1 Pro

When you press "shape select" in moho where you can order or create liquid shapes this tool could either popup or have a button in the top toolbar to show the liquid layers panel. Auto popup check box could as well be in the top toolbar. This tool is not always needed and could be closed d...
by Lae82
Wed Jan 24, 2024 6:02 pm
Forum: Scripting
Topic: LK_Storyboard
Replies: 5
Views: 2167

Re: LK_Storyboard

This is a very quick way to get rough drawings into moho for tracing. I prefer this method instead of having to create fbf layers and group etc and then import drawings. Would be nice if the storyboard folder + adding images could be created with a button inside of moho. A good storyboard solution l...
by Lae82
Wed Jan 24, 2024 5:53 pm
Forum: Scripting
Topic: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
Replies: 129
Views: 345023

Re: Lost Scripts' Shapes Window (*New* BETA 2.1) for Moho 14.1 Pro

This script works great for organizing liquid shapes. No errors here using latest version and Moho 14.1
This panel or something similar should come by default with Moho in the future.
by Lae82
Thu Jan 18, 2024 10:22 pm
Forum: General Moho Discussion
Topic: Moho Performance
Replies: 3
Views: 2937

Re: Moho Performance

To boost performance, what I can think of: -Disable masking preview in viewport rendering. -Use low-res images for preview and high-res for final output. Choose layer settings - "hide in editing" for high-res jpg/png and choose "don't render" for low-res images. -Windows task man...
by Lae82
Sat Jan 06, 2024 10:36 pm
Forum: Tips & Techniques
Topic: 3D panorama "360" background fills projects
Replies: 4
Views: 4888

Re: 3D panorama "360" background fills projects

Tutorial added in first/top post. Since image resolution is limited on imported 3d objects: Alternate method is to create a panorama image in Blender (use high resolution), import it to Moho then use the script in Moho to generate the sphere. Scripts > Image > Spherical panorama This method keeps th...
by Lae82
Wed Jan 03, 2024 2:28 pm
Forum: Tips & Techniques
Topic: 3D panorama "360" background fills projects
Replies: 4
Views: 4888

Re: 3D panorama "360" background fills projects

Hey Lae82. It works great thanks for this. I also tested it in Moho 13.5 and works there too ;) Cheers D.K Good to hear. These are two basic templates. I'm getting more ideas what can be made with this sphere panorama workflow. Rotating star sky fading into another sphere with daylight for example.
by Lae82
Tue Jan 02, 2024 12:19 am
Forum: Tips & Techniques
Topic: 3D panorama "360" background fills projects
Replies: 4
Views: 4888

3D panorama "360" background fills projects

I'm sharing a 3D "360" panorama project and it's free to use and it can be re-textured in any project. I started by creating a 3D sphere and a 3D dome in Blender and then texture painted the meshes. To make the horizon flat in Moho I had to squash the sphere for the landscape panorama. The...
by Lae82
Mon Dec 18, 2023 7:18 pm
Forum: Tips & Techniques
Topic: Blender to Moho .obj import preserving textures
Replies: 4
Views: 3782

Re: Blender to Moho .obj import preserving textures

The default .mtl file can look like this when you open it in text editor: # Blender 3.6.0 MTL File: 'doorbell.blend' # www.blender.org newmtl button Ns 250.000000 Ka 1.000000 1.000000 1.000000 Ks 0.500000 0.500000 0.500000 Ke 0.000000 0.000000 0.000000 Ni 1.450000 d 1.000000 illum 2 map_Kd textures...
by Lae82
Mon Dec 18, 2023 7:02 pm
Forum: Tips & Techniques
Topic: Blender to Moho .obj import preserving textures
Replies: 4
Views: 3782

Blender to Moho .obj import preserving textures

This is for those who scratch their heads when image textures (png/jpeg) are black in Moho after importing 3D objects made in Blender. First: Correct texture path for .mtl file When you export .obj from blender it also creates a .mtl file where texture path is stored. The .mtl file must have correct...