Hi, I was thinking today about an easy way to teach how to make a good walk, with constant velocity and no sliding feet. I finally got the idea of making a simple and easy to use moving rule.
It works very good and I'll definitively use it for my own projects. The principle is simple: it's a rule which is moving at constant speed and you adapt your character's feet to it.
You only need to move and scale the rule in frame one to make the red lines touch the character heels.
You can easily change the speed of the rule to make slower or faster walks.
I'm glad you like this ruler, thanks for the comments
ponysmasher wrote:Yes, very clever! I love reading about your different techniques.
Why not upload the video to youtube?
Thanks, ponysmasher, the truth is that I would be a little embarrassed to put english spoken videos on my public youtube and I can't make private videos and share the link with youtube.
Youtube says I can't share private links because I violated an Mtv copyright. Several years ago a friend of mine from an ecuatorian band ask me to upload a video of them playing on Mtv. I uploaded it and youtube never forgave me...
selgin wrote:I'm glad you like this ruler, thanks for the comments
ponysmasher wrote:Yes, very clever! I love reading about your different techniques.
Why not upload the video to youtube?
Thanks, ponysmasher, the truth is that I would be a little embarrassed to put english spoken videos on my public youtube and I can't make private videos and share the link with youtube.
Youtube says I can't share private links because I violated an Mtv copyright. Several years ago a friend of mine from an ecuatorian band ask me to upload a video of them playing on Mtv. I uploaded it and youtube never forgave me...
If that band gave you permission then all you need to do is challenge CR infringements.
Under certain circumstances, you may dispute this copyright claim. These are:
if the content is mistakenly identified and is actually completely your original creation;
if you believe your use does not infringe copyright (e.g. it is fair use under US law);
if you are actually licensed by the owner to use this content.
Hey selgin! It is a great tool idea you have posted here.
There is something that might be improved: When you make the character walk across the screen, you tweaked by hand the position of the character at frame 72 to don't see the slipping feet.
Might it be possible to just move the green rule in the opposite direction the same amount than backwards, and multiplied by the number of steps?
-G
Genete wrote:Might it be possible to just move the green rule in the opposite direction the same amount than backwards, and multiplied by the number of steps?
Can you explain it more, Genete? I think I don't understand well your idea. Thanks.