Hello,
today I made my first steps with smart bones and tried to make a headturn of a rabbit. Sorry, the rabbit is made very fast for a test and it is incredible ugly. However, I have made one Smartbone to control the position of eyes, mouth, nose, ears and of the texture of the head. The texture is inside a mask group and is masked by a vector layer. everything else are bitmaps.
The problem:
When I am inside the smartbone-authoring-mode, the texture is moving as expected (picture 1 and 2). But when I am back at the main timeline and animate the smartbone, everything moves except the texture (picture 3 and 4).
What am I doing wrong? Any help is very welcome.
(And btw. is there a possibility to download a english version of 9.5?)
9.5 - Smart Bones - Mask - Problem
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: 9.5 - Smart Bones - Mask - Problem
Can you post the file, so We can have a look, on a service like mediafire or similar?
Go into edit/preferences, then select the language of your choice for either pro or debut!
Go into edit/preferences, then select the language of your choice for either pro or debut!
Re: 9.5 - Smart Bones - Mask - Problem
Yes, a file to check out is a good idea. Originally I made the setup in 9.2 with the same problem. Later I would try to make a totally new setup in 9.5, but now I have to watch the simpsons with my kids
(edit: deleted the link)
And a big thank for the language hint. I am wondering why I thought I have to download a english version ...
(edit: deleted the link)
And a big thank for the language hint. I am wondering why I thought I have to download a english version ...
Last edited by Animark on Wed Aug 21, 2013 12:45 pm, edited 1 time in total.
my blog: www.animationsfilm.de
Re: 9.5 - Smart Bones - Mask - Problem
OK, I made a new Setup in 9.5 and it is working.
But I am wondering that I was not able to fix my older setup. Never mind!
But I am wondering that I was not able to fix my older setup. Never mind!
my blog: www.animationsfilm.de
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Re: 9.5 - Smart Bones - Mask - Problem
I dont know if this is the issue, but I think 9.2 files opened in 9.5 don't have 'control nested layers' ticked? if this is the case the sub-nested textures won't be controlled... (I may be completely off the mark on this)
Re: 9.5 - Smart Bones - Mask - Problem
Yes, I also thought it could be the "nested layer control" but it didn't made any difference if it was checked or not.
my blog: www.animationsfilm.de